June 2019: Brigantes
Area of the Month for April 2019 is The Altamira Boardwalk!
A template format for your review is below; click 'edit' at the top of the page, copy-pasta from the ---- to the next ----, and fill in the gaps!
(Yes, a wiki account is required to edit the page and therefore post your review, but take heart: The wiki is hosted by the Cleft itself, not a third party!
How does the area's room descriptions(descs) work for you? Do they give you a good idea of the area? Do things that stand out in the desc and NEED explanation GET that, either from flavor text(extra-descs) or NPCs in the room or anything?
What about mobiles(mobs) and their descriptions? Can you get a decent mental image of who or what this NPC/monster is? Do they respond when you talk or interact with them?
Some areas have interact-able objects like fountains. Do they stack up well also?
Balance: X/10 (OR N/A)
(NOTE: combat will be most accurately gauged when your character is in the area's suggested level range.)
If this area has combat, how does it feel? Does anything jump as horribly overpowered and impossible to deal with? What about the flipside, anything far too easy to beat?
Are purchased or rewarded items at the appropriate strength levels? Is the effort required to obtain rewarded items reflected in their usefulness (or uniqueness and fancifulness)
Why would you suggest someone come to this area? Is it just a good place to grind experience(lots of mobs)? Does the area provide a chunk of good gold and loot?
What about the quests? Does this area's quests feel properly done, or is there some part of it that you feel needs work?
For towns, are the shops good? Any other non-combative attraction for the area?
How easily and well does this area connect to its nearby areas? Does it make sense thematically to be connected to the areas it is?
Any comments you'd like to make that you don't feel apply to the other sections can go here!
Player - Aelys (Sorceress, level 100, 16 Remorts) --SHELL'D
Review Date - 6/17/2019
Brigantes is a joy to wander through and to see and take in all its myriad sights and descriptions. From its mobs various interactions and talk progs to its detailed and thematic descriptions, you can tell it is lovely made and tweaked over time to near perfection. There are still a few minor typo's and odd bits left over to finish polishing up, but they are hardly disruptive. However, it is because of this loving attention, that its other flaw, does stand out more. While the main room-descs are largely fine, and the most important, often interactive, details have extra-descs, things the main-description draws attention too and that could thus merit an Extra-Desc, as like as not, dont have them. This is most disruptive in places like the Witch's Wart, where specific mention is made of several attention-grabbers, and not all appear to be covered with actual Extra-Desc's. The streets and various shops may have one thing Extra-Desced, but mention two or three more that could pop out as an Extra-Desc, but dont pan out as such. Is such attention to detail necisary, no, however, given the rest of the attention to detail Brigantes offers, it stands out in a slightly negative fashion. The various mobs and npc's around Brigantes, are also worth mentioning for having fun, distinctive interactions, some particularly sneaky and tricky to finagle out how to coax out of them, most of the results furthering progress in relation to the various mini-quests around the Town.
From a combat-perspective Brigantes has a rather sterling reputation for Remorters as being 'easy', yet high lvl enough to be exceptional experience. Its combatable mobs dealing slight, but noticably so, less damage then even some lower lvl foes, a decent variaty of said combat-ables and primarily for being easy to Re-Populate by leaving the Town. From a Wizarding stand-point, this is exceptionally so, since the majority of foes you are likely to face, are Pumpkinheads, with a major known and thus exploitable weakness, in the form of a vulnerability to Fire. However, the fact everyone and their pet could know this by looking up the Pumpkinhead race, should not be counted against them as a whole, any thus known consistant weakness ends up being equally usefull, it's just Brigantes weakpoint that the majority of its kill-ables have it. All that said, this is from a Remorted perspective, thus the same can be said for most any area, Brigantes merely being a very nice place because of its relatively high lvl by comparison to other likewise areas. Without the knowledge of how to use the weaknesses of its mobs, they are quite capable of tearing the unwary limb from limb or blasting them to a twitching, crisp mess of magical mayhem. They may Disarm, Trip, Bash, hurl myriad status afflictions at you, and in general, have many, many ways of messing people up. Combat thus, remorted 5/10, non-remorted 9/10, for an average of 7/10.
Purchased Goods and Quest-earned Items are rife in Brigantes. It's one of the biggest towns in the Cleft by its offer of various shops and types of things to purchase; Pets, Potions, Wearables and Craftables, Usables and Edibles. About the only thing it Lacks, is a Weapon's Shop. It even has a place to sell Vehicles, the finest Pawnshop which buys most things at the highest price you're likely to find, and holds the only shop for Saber and Enchantment services. Not everything in itself might be as you may like it, but Brigantes is sure to have something to delight most any shopper. As to its quest-earned items; while personally they are more quirky then usefull, some are quite nice indeed for all that.
As mentioned in the Combat portion of the Balance section, Brigantes is an exceptional place to level in. The mobs are slightly on the weak side, but mainly have exploitable weaknesses with the right tool-sets, and earn a goodly amount of exp and gold. Which combines nicely with a nice mob diversity and density level, while allowing comparatively easy and quick repopulation. Further, it has some of the most excellent services available, in the form of the Pawnshop for re-sale value, and the Rune Shop for various Saber and Enchantment needs. Aswell as some of the better pets, and quirky items from around its various shopping spree spread. Quest-wise, Brigantes also has mostly good things, in that the finished Quests are fun, appropriate and well entrenched into the Town, with hints and interactions with its various npc's guiding you through them where applicable. However, there is one major Demerit keeping it from a full 10/10. The Main-Quest, appears by all intents and purposes to be un-finished. After lots of run-around, interaction and sleuthing for Clues, you hit a literal dead-end, just when it's getting nice and spooky. Which is rather frustrating since up to then, it is very well-played, sends you running around the Cleft as-proper for Big-Leagues Quests, and seems to be nearing its end Boss-fight stage.
With all that is available in Brigantes, it should come as no surprise, that even Entering the Midnight City, is Quest-Locked. And while I actually approve of it being Quest-locked, the method of finding out how-too Unlock it, I do not agree with. Without going into overt detail, since Qinfo, the proper method of even knowing how-too-unlock, is buried down the 3rd or 4th link of a unrelated Quest-chain, so obscure that it took much, much sleuthing to even find out it was the Link to find out how to learn the Unlocking Method. Fortunately, the actual un-locking method is unreliant on said quest-chain, it merely high-lights you on what you need to do. Ergo, the first time I found out said Questchain, I'd actually already done the Unlocking, and thus broke said chain of events and the Questchain came undone, joy. All that said, it's actual Location as a City, is perfectly suited, the unlocking method itself makes sense enough in context, however the connective Link to learn how too, no, that is very poorly executed personally. It is a good questchain, but too obscurely placed.
Personal: Brigantes, is Awesome. It doesnt need much done, a bit of polish on some room descs, some more extra descs if anything at all. Its one, glaring flaw, lies in the abrupt Ending to its joys; Finish that Main Quest!