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	<updated>2026-09-21T02:11:59Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Maverick_Hunters&amp;diff=4971</id>
		<title>Maverick Hunters</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Maverick_Hunters&amp;diff=4971"/>
		<updated>2026-08-21T05:18:18Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Known Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Active: Year 320 - ??&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clan Status:  Defunct&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is little documented history on the Maverick Hunters.  The group was founded by the reploids [[Rockman]] and [[Signas]] in the year 320.  And we know that they were actively opposed to the [[Mavericks]] and their actions in the Cleft.  But the details of their accomplishments and numbers are largely lost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beyond this, we know that the reploid [[Seikou]] joined their ranks in 323, and that he was recruited by another reploid by the name of [[Variance]], thanks to recovered logs Seikou kept.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Likewise, after [[the Forgotten Year]] and the disappearance of the Mavericks, the Hunters were quick to claim it as their victory over the corrupted reploids.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Known Members==&lt;br /&gt;
&lt;br /&gt;
[[Rockman]]&lt;br /&gt;
&lt;br /&gt;
[[Signas]]&lt;br /&gt;
&lt;br /&gt;
[[Seikou]]&lt;br /&gt;
&lt;br /&gt;
[[Variance]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans]]&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Maverick_Hunters&amp;diff=4970</id>
		<title>Maverick Hunters</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Maverick_Hunters&amp;diff=4970"/>
		<updated>2026-08-21T05:17:33Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Known Members */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Active: Year 320 - ??&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clan Status:  Defunct&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
There is little documented history on the Maverick Hunters.  The group was founded by the reploids [[Rockman]] and [[Signas]] in the year 320.  And we know that they were actively opposed to the [[Mavericks]] and their actions in the Cleft.  But the details of their accomplishments and numbers are largely lost.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Beyond this, we know that the reploid [[Seikou]] joined their ranks in 323, and that he was recruited by another reploid by the name of [[Variance]], thanks to recovered logs Seikou kept.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Likewise, after [[the Forgotten Year]] and the disappearance of the Mavericks, the Hunters were quick to claim it as their victory over the corrupted reploids.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Known Members==&lt;br /&gt;
&lt;br /&gt;
Rockman&lt;br /&gt;
&lt;br /&gt;
Signas&lt;br /&gt;
&lt;br /&gt;
[[Seikou]]&lt;br /&gt;
&lt;br /&gt;
[[Variance]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans]]&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4969</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4969"/>
		<updated>2026-08-21T04:50:22Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Temporal Lunacy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, as it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap, and attempts to help them navigate the strangeness of the Cleft of Dimensions. &lt;br /&gt;
&lt;br /&gt;
He&#039;s trying to find out everything that he can about Kolem, as he&#039;s stopped seeing him, and thinks that the sage may have found a means of escape from the Cleft.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Typical &lt;br /&gt;
&lt;br /&gt;
HP:1000 MP: 2000 MV: 777&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant. This used to allow him to enchant objects into fun different forms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft skillz&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Enchanting&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional and dream magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. Creating minor warps in space, portals, and enhanced items costs considerable time, money, and magical power to perform the first time, but once he&#039;s created a change, he can reform it easily, even after a rewind. He&#039;s still working on figuring out how it all works.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to magically overwhelm a target&#039;s mind.&lt;br /&gt;
&lt;br /&gt;
: Fira, Din&#039;s Fire, Halo, Thundara, Summon, and a handful of others are on his list of universal spells. He&#039;s mastered some fine martial skills, as well.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
====Temporal Lunacy==== &lt;br /&gt;
&lt;br /&gt;
Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the [[Mana Holyland]] (never once actually seeing it, but getting tantalizingly close) or finding the secret powers on [[Lunar Subterrane|the moon]]. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. Many years ago, as he experienced things, he really enjoyed this process.  This repeated an uncounted number of times. During those cycles, he researched a powerful spell that he named &amp;quot;Esunaja&amp;quot;. He learned it with the help of a winter miracle. He then set off to find the Mana Holyland to force a reset. It did, indeed, reset, but instead of reseting to his first day, he landed back the day after some other adventurers saved Hikari&#039;s mother. This frustrates him badly enough he doesn&#039;t like to be reminded of the festival or her healing.&lt;br /&gt;
&lt;br /&gt;
This curse grants a painful form of immortality. Getting killed simply removes him from the timeline. Sometimes, they return as if they merely never participated in the scene in which they died. Otherwise, they simply start another go. (Kaze is frustrated, of course, because as a fairy, he wasn&#039;t mortal in the first place)&lt;br /&gt;
&lt;br /&gt;
The disorientation of resetting is dramatic. Most developed skills are lost. It is, however, possible to develop that can intuitively be adapted to any body that might appear. Kaze is focusing on temporal and dimensional studies now that he&#039;s worked out significant combat capacities.&lt;br /&gt;
&lt;br /&gt;
Those with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting. These are the candidates for a club of daring adventurers that he founded.&lt;br /&gt;
&lt;br /&gt;
====Racial Traits====&lt;br /&gt;
&lt;br /&gt;
Other traits depend on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. He seems to be limited to the equipment he could use as a moogle, much of the time. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives. He finds the fairy that sometimes tags along feels familiar, a bit like Mognet.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by the mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4968</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4968"/>
		<updated>2026-08-21T04:38:38Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, as it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap, and attempts to help them navigate the strangeness of the Cleft of Dimensions. &lt;br /&gt;
&lt;br /&gt;
He&#039;s trying to find out everything that he can about Kolem, as he&#039;s stopped seeing him, and thinks that the sage may have found a means of escape from the Cleft.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Typical &lt;br /&gt;
&lt;br /&gt;
HP:1000 MP: 2000 MV: 777&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant. This used to allow him to enchant objects into fun different forms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft skillz&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Enchanting&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional and dream magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. Creating minor warps in space, portals, and enhanced items costs considerable time, money, and magical power to perform the first time, but once he&#039;s created a change, he can reform it easily, even after a rewind. He&#039;s still working on figuring out how it all works.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to magically overwhelm a target&#039;s mind.&lt;br /&gt;
&lt;br /&gt;
: Fira, Din&#039;s Fire, Halo, Thundara, Summon, and a handful of others are on his list of universal spells. He&#039;s mastered some fine martial skills, as well.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
====Temporal Lunacy==== &lt;br /&gt;
&lt;br /&gt;
Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the [[Mana Holyland]] (never once actually seeing it, but getting tantalizingly close) or finding the secret powers on [[Lunar Subterrane|the moon]]. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
This curse grants a form of immortality. Getting killed simply removes one from the timeline. Sometimes, they return as if they merely never participated in the scene in which they died. Otherwise, they simply start another go.&lt;br /&gt;
&lt;br /&gt;
The disorientation of resetting is dramatic. Most developed skills are lost. It is,however, possible to develop that can intuitively be adapted to any body that might appear. Kaze is focusing on temporal and dimensional studies now that he&#039;s worked out significant combat capacities.&lt;br /&gt;
&lt;br /&gt;
Those with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
====Racial Traits====&lt;br /&gt;
&lt;br /&gt;
Other traits depend on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. He seems to be limited to the equipment he could use as a moogle, much of the time. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives. He finds the fairy that sometimes tags along feels familiar, a bit like Mognet.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by the mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Lunatic_Fringe&amp;diff=4967</id>
		<title>Lunatic Fringe</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Lunatic_Fringe&amp;diff=4967"/>
		<updated>2026-08-21T04:35:54Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Kaze&amp;#039;s elucidation of group loot rules: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Active: Year 324 - 327&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clan Status:  Active&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They are mad! &#039;&#039;&#039;&#039;&#039;MAD&#039;&#039;, I TELL YOU!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Okay, what you really need to know is that various explorers found each other while poking their noses places noses don&#039;t normally go, and certainly not outside of large, heavily armed groups of noses. Some actually decided that they liked each other and, glory glory, even enjoyed hanging out and worked well together. They started hanging out. They went built a clubhouse to hang out with each other. They even visit it some times. They ewven went so far to set up and maintain a formal guild hall. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They hold to various tenets that they are &#039;&#039;more&#039;&#039; than willing to share. &lt;br /&gt;
&lt;br /&gt;
===Fringe Tenets===&lt;br /&gt;
*Fringers may steal, but never from each other. &lt;br /&gt;
**Gather spoils and split them fairly and equitably. &lt;br /&gt;
**Charity for those in need is a good thing.&lt;br /&gt;
*Fringers are honest and forthright, or outright refuse to answer when speaking to each other.&lt;br /&gt;
*Friends don&#039;t let friends face continent or world destroying power alone. (Unless they rush ahead and forget to wait for backup. That&#039;s on them.)&lt;br /&gt;
*Smart fringers don&#039;t race ahead without backup unless they know that they can handle it.&lt;br /&gt;
*Friends don&#039;t leave friend&#039;s carcasses to rot if they can resurrect them.&lt;br /&gt;
*Fringers should conspire to excel. In this world of magical power, this means that preturnatural powers should be cultivated.&lt;br /&gt;
*Fringers &#039;&#039;are&#039;&#039; sexy beasts, but don&#039;t abuse this talent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Known Members==&lt;br /&gt;
&lt;br /&gt;
*[[Abaril]] - Master Chief and Utter Lunatic&lt;br /&gt;
*[[Emouse]] - Grand Panjandrum and Utter Lunatic&lt;br /&gt;
*[[Kaze]]  - Top Banana and Utter Lunatic&lt;br /&gt;
&lt;br /&gt;
==Speaking the Unspoken==&lt;br /&gt;
===Kaze&#039;s elucidation of group loot rules:=== &lt;br /&gt;
&lt;br /&gt;
*He who herds the cats sets the goal. &lt;br /&gt;
**They also get first pick.&lt;br /&gt;
*Everyone who comes get to pick.&lt;br /&gt;
**If you can&#039;t come up with a better order, use rank or even just order of speaking.&lt;br /&gt;
*Picks are made at the planning stage. Simply declare something that you want or need. Whoever organizes gets to go first. When everyone has gone, start over at the organizer and add others. Say what your goals are. Order of declaration is, later, order of disposition.&lt;br /&gt;
*Whoever leads should be followed.&lt;br /&gt;
*Before you go, everybody go potty, get your drinks and food squared away, and deposit all your cash.(unless there is a mission reason to bring some) &lt;br /&gt;
*Survive!&lt;br /&gt;
*At the end of a run, pool all the money. Pool all the drops.&lt;br /&gt;
*Run through the picks as already agreed. If three people each want 10 of something, and you pulled 5, go in order. The top two get two and all three get one. This isn&#039;t hard.&lt;br /&gt;
**Be fair: If you run again, take care of those who went without. Or remunerate in other ways.&lt;br /&gt;
*If someone needs something and no one called it, they can take it, regardless of picks. &lt;br /&gt;
*The best hagglers run off and try to sell everything left for the best cash they can manage. &lt;br /&gt;
*Split all the cash evenly.&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans]]&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Lunatic_Fringe&amp;diff=4966</id>
		<title>Lunatic Fringe</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Lunatic_Fringe&amp;diff=4966"/>
		<updated>2026-08-21T03:55:25Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Speaking the Unspoken */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Active: Year 324 - 327&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clan Status:  Active&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They are mad! &#039;&#039;&#039;&#039;&#039;MAD&#039;&#039;, I TELL YOU!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Okay, what you really need to know is that various explorers found each other while poking their noses places noses don&#039;t normally go, and certainly not outside of large, heavily armed groups of noses. Some actually decided that they liked each other and, glory glory, even enjoyed hanging out and worked well together. They started hanging out. They went built a clubhouse to hang out with each other. They even visit it some times. They ewven went so far to set up and maintain a formal guild hall. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They hold to various tenets that they are &#039;&#039;more&#039;&#039; than willing to share. &lt;br /&gt;
&lt;br /&gt;
===Fringe Tenets===&lt;br /&gt;
*Fringers may steal, but never from each other. &lt;br /&gt;
**Gather spoils and split them fairly and equitably. &lt;br /&gt;
**Charity for those in need is a good thing.&lt;br /&gt;
*Fringers are honest and forthright, or outright refuse to answer when speaking to each other.&lt;br /&gt;
*Friends don&#039;t let friends face continent or world destroying power alone. (Unless they rush ahead and forget to wait for backup. That&#039;s on them.)&lt;br /&gt;
*Smart fringers don&#039;t race ahead without backup unless they know that they can handle it.&lt;br /&gt;
*Friends don&#039;t leave friend&#039;s carcasses to rot if they can resurrect them.&lt;br /&gt;
*Fringers should conspire to excel. In this world of magical power, this means that preturnatural powers should be cultivated.&lt;br /&gt;
*Fringers &#039;&#039;are&#039;&#039; sexy beasts, but don&#039;t abuse this talent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Known Members==&lt;br /&gt;
&lt;br /&gt;
*[[Abaril]] - Master Chief and Utter Lunatic&lt;br /&gt;
*[[Emouse]] - Grand Panjandrum and Utter Lunatic&lt;br /&gt;
*[[Kaze]]  - Top Banana and Utter Lunatic&lt;br /&gt;
&lt;br /&gt;
==Speaking the Unspoken==&lt;br /&gt;
===Kaze&#039;s elucidation of group loot rules:=== &lt;br /&gt;
&lt;br /&gt;
*He who herds the cats sets the goal. &lt;br /&gt;
**They also get first pick.&lt;br /&gt;
*Everyone who comes get to pick.&lt;br /&gt;
**If you can&#039;t come up with a better order, use rank or even just order of speaking.&lt;br /&gt;
*Picks are made at the planning stage. Simply declare something that you want or need. Whoever organizes gets to go first. When everyone has gone, start over at the organizer and add others. Say what your goals are. Order of declaration is, later, order of disposition.&lt;br /&gt;
*Whoever leads should be followed.&lt;br /&gt;
*Before you go, everybody go potty, get your drinks and food squared away, and deposit all your cash.(unless there is a mission reason to bring some) &lt;br /&gt;
*Survive!&lt;br /&gt;
*At the end of a run, pool all the money. Pool all the drops.&lt;br /&gt;
*Run through the picks as already agreed. If three people each want 10 of something, and you pulled 5, go in order. The top two get two and all three get one. This isn&#039;t hard.&lt;br /&gt;
*If someone needs something and no one called it, they can take it, regardless of picks. &lt;br /&gt;
*The best hagglers run off and try to sell everything left for the best cash they can manage. &lt;br /&gt;
*Split all the cash evenly.&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans]]&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Lunatic_Fringe&amp;diff=4965</id>
		<title>Lunatic Fringe</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Lunatic_Fringe&amp;diff=4965"/>
		<updated>2026-08-21T03:54:35Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Active: Year 324 - 327&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clan Status:  Active&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They are mad! &#039;&#039;&#039;&#039;&#039;MAD&#039;&#039;, I TELL YOU!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Okay, what you really need to know is that various explorers found each other while poking their noses places noses don&#039;t normally go, and certainly not outside of large, heavily armed groups of noses. Some actually decided that they liked each other and, glory glory, even enjoyed hanging out and worked well together. They started hanging out. They went built a clubhouse to hang out with each other. They even visit it some times. They ewven went so far to set up and maintain a formal guild hall. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
They hold to various tenets that they are &#039;&#039;more&#039;&#039; than willing to share. &lt;br /&gt;
&lt;br /&gt;
===Fringe Tenets===&lt;br /&gt;
*Fringers may steal, but never from each other. &lt;br /&gt;
**Gather spoils and split them fairly and equitably. &lt;br /&gt;
**Charity for those in need is a good thing.&lt;br /&gt;
*Fringers are honest and forthright, or outright refuse to answer when speaking to each other.&lt;br /&gt;
*Friends don&#039;t let friends face continent or world destroying power alone. (Unless they rush ahead and forget to wait for backup. That&#039;s on them.)&lt;br /&gt;
*Smart fringers don&#039;t race ahead without backup unless they know that they can handle it.&lt;br /&gt;
*Friends don&#039;t leave friend&#039;s carcasses to rot if they can resurrect them.&lt;br /&gt;
*Fringers should conspire to excel. In this world of magical power, this means that preturnatural powers should be cultivated.&lt;br /&gt;
*Fringers &#039;&#039;are&#039;&#039; sexy beasts, but don&#039;t abuse this talent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Known Members==&lt;br /&gt;
&lt;br /&gt;
*[[Abaril]] - Master Chief and Utter Lunatic&lt;br /&gt;
*[[Emouse]] - Grand Panjandrum and Utter Lunatic&lt;br /&gt;
*[[Kaze]]  - Top Banana and Utter Lunatic&lt;br /&gt;
&lt;br /&gt;
===Speaking the Unspoken===&lt;br /&gt;
====Kaze&#039;s elucidation of group loot rules:==== &lt;br /&gt;
&lt;br /&gt;
*He who herds the cats sets the goal. &lt;br /&gt;
**They also get first pick.&lt;br /&gt;
*Everyone who comes get to pick.&lt;br /&gt;
**If you can&#039;t come up with a better order, use rank or even just order of speaking.&lt;br /&gt;
*Picks are made at the planning stage. Simply declare something that you want or need. Whoever organizes gets to go first. When everyone has gone, start over at the organizer and add others. Say what your goals are. Order of declaration is, later, order of disposition.&lt;br /&gt;
*Whoever leads should be followed.&lt;br /&gt;
*Before you go, everybody go potty, get your drinks and food squared away, and deposit all your cash.(unless there is a mission reason to bring some) &lt;br /&gt;
*Survive!&lt;br /&gt;
*At the end of a run, pool all the money. Pool all the drops.&lt;br /&gt;
*Run through the picks as already agreed. If three people each want 10 of something, and you pulled 5, go in order. The top two get two and all three get one. This isn&#039;t hard.&lt;br /&gt;
*If someone needs something and no one called it, they can take it, regardless of picks. &lt;br /&gt;
*The best hagglers run off and try to sell everything left for the best cash they can manage. &lt;br /&gt;
*Split all the cash evenly.&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans]]&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Summoner&amp;diff=4964</id>
		<title>Summoner</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Summoner&amp;diff=4964"/>
		<updated>2026-08-17T21:54:36Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;position:relative; margin: 0 0 0.5em 1em; border-collapse: collapse; float:right; background:white; clear:right; width:200px;&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: {{{color|#fff}}};&amp;quot;|&#039;&#039;&#039;{{{name|{{PAGENAME}}}}}&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|&amp;lt;div style=&amp;quot;text-align:center&amp;quot;&amp;gt;[[image:Yuri_small.jpg]]&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Let your army of minions do the dirty work&amp;lt;/small&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Style: Pet and Minion Abuser&lt;br /&gt;
|-&lt;br /&gt;
|Primary Stat: [[Statistics#Constitution|Constitution]]&lt;br /&gt;
|-&lt;br /&gt;
|HP Gain per Level: 7-10&lt;br /&gt;
|-&lt;br /&gt;
|MP Gain per Level: 4-7&lt;br /&gt;
|-&lt;br /&gt;
|Weapon Skills: 2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Summoner&#039;&#039;&#039;=&lt;br /&gt;
The purpose of the Summoner is to have someone else fight for them all the time. Summoners can tame animals and hypnotize sentient beings, creating followers to do their bidding for a while. They can also cast spells to conjure creatures up from thin air to fight for them temporarily in combat. Their attack and defend and healing spells rely on an intermediary buddy to&lt;br /&gt;
actually make the affect happen.&lt;br /&gt;
 &lt;br /&gt;
At level 30, a Summoner may evolve into either a [[#Dollmage|Dollmage]] or a [[#Necromancer|Necromancer]].&lt;br /&gt;
Summoners can choose two weapon types in which to be proficient.&lt;br /&gt;
The primary attribute of the Summoner is [[Statistics#Constitution|Constitution]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
*&#039;&#039;&#039;Fallback&#039;&#039;&#039; - &#039;&#039;Level: 10&#039;&#039; - Lag: 12&lt;br /&gt;
:This skill allows the user to divert his enemy&#039;s attacks to one of his groupmates.  Using fallback will cause whoever the user is fighting to begin fighting the target, instead.  Only groupmates and pets are valid targets for the fallback skill.&lt;br /&gt;
*&#039;&#039;&#039;Rescue&#039;&#039;&#039; - &#039;&#039;Level: 15&#039;&#039; - Lag: 12&lt;br /&gt;
:This skill allows the user to rescue another character from combat. Using rescue will cause the user to take the place of the target in combat, saving the target from further harm.  Rescue may only be attempted on players or pets.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
*&#039;&#039;&#039;Tame&#039;&#039;&#039; - &#039;&#039;Level: 1&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 28&#039;&#039;&lt;br /&gt;
:This spell allows the caster to take control of an enemy, making it loyal to him. The new follower will be in the caster&#039;s group and fight for him until the effects of the spell wears off. The Tame spell only works on non-sentient animals. Some enemies are immune to this sort of spell. A Summoner may only have three such followers at a time unless he has the leadership or preeminence skills.&lt;br /&gt;
*&#039;&#039;&#039;Legionnaire&#039;&#039;&#039; - &#039;&#039;Level: 2&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 16&#039;&#039;&lt;br /&gt;
:This spell summons a legionnaire to aid you in combat. The legionnaire is a loyal soldier that, after a turn, will execute a spear attack on your enemy then disappear. The legionnaire can be targetted by the enemy and destroyed before it can attack successfully, especially if your enemy uses area attacks. Legionnaire cannot be cast unless you are already in combat.&lt;br /&gt;
*&#039;&#039;&#039;Hypnotize&#039;&#039;&#039; - &#039;&#039;Level: 5&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 28&#039;&#039;&lt;br /&gt;
:This spell allows the caster to take control of an enemy, making it loyal to him. The new follower will be in the caster&#039;s group and fight for him until the effects of the spell wears off. The Hypnotize spell only works on sentient beings. Some enemies are immune to this sort of spell. A Summoner may only have three such followers at a time unless he has the leadership or preeminence skills.&lt;br /&gt;
*&#039;&#039;&#039;Illuminate&#039;&#039;&#039; - &#039;&#039;Level: 5&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 8&#039;&#039;&lt;br /&gt;
:The Illuminate spell conjures an orb of light that appears in the caster&#039;s inventory. This orb can be picked up and held. When held, the orb of light will brighten dark rooms, making the carrier able to see in them.&lt;br /&gt;
:Illuminate can be charged to increase the duration of the summoned orb by 50%.&lt;br /&gt;
:This spell can also be cast directly on items in the caster&#039;s inventory to apply the Glowing flag, which will allow you to see the item when in otherwise dark rooms.&lt;br /&gt;
*&#039;&#039;&#039;Orb User&#039;&#039;&#039; - &#039;&#039;Level: 10&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 24&#039;&#039;&lt;br /&gt;
:This spell summons an orb user to aid you in combat. The orb user is a magical artifact that, after a turn, will execute a fire attack on your enemy then disappear. The orb user can be targetted by the enemy and destroyed before it can attack successfully, especially if your enemy uses area attacks. Orb User cannot be cast unless you are already in combat.&lt;br /&gt;
*&#039;&#039;&#039;Word of Recall&#039;&#039;&#039; - &#039;&#039;Level: 15&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 50&#039;&#039;&lt;br /&gt;
:Word of Recall allows the target to return to their set recall point. It has the same effect as the &#039;recall&#039; command, except it can be used above level 15. It can be used on any group members as well.&lt;br /&gt;
*&#039;&#039;&#039;Machine Golem&#039;&#039;&#039; - &#039;&#039;Level: 20&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 32&#039;&#039;&lt;br /&gt;
:This spell summons a machine golem to aid you in combat. The machine golem is a rusty robot that, after a turn, will execute a rocket fist attack on your enemy then disappear. The machine golem can be targetted by the enemy and destroyed before it can attack successfully, especially if your enemy uses area attacks.Machine Golem cannot be cast unless one is already in combat.&lt;br /&gt;
*&#039;&#039;&#039;Fairy&#039;&#039;&#039; - &#039;&#039;Level: 20&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 62&#039;&#039;&lt;br /&gt;
:This spell conjures up a Fairy, which periodically heals you while it&#039;s around. The Fairy can be targetted by enemies and destroyed so be careful.&lt;br /&gt;
*&#039;&#039;&#039;Bullet Bill&#039;&#039;&#039; - &#039;&#039;Level: 25&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 60&#039;&#039;&lt;br /&gt;
:This spell summons a gunshot-quick bullet bill to aid you in combat. The bullet will zip around and, after a round or two, will slam into your opponent, dealing damage and knocking them down. The bullet can be targetted and killed before it attacks, especially by enemies who utilize area attacks. Damage is Bash, but ignores AC. Bullet Bill cannot be cast unless one is already in combat.&lt;br /&gt;
*&#039;&#039;&#039;Analyze&#039;&#039;&#039; - &#039;&#039;Level: 25&#039;&#039; - Lag: 4 - &#039;&#039;Mana: 12&#039;&#039;&lt;br /&gt;
:The Analyze spell reveals the immunities, resistances, and vulnerabilities of the target. If cast without a target, it reveals your own weaknesses. The knowledge of an enemy&#039;s weakpoints and strengths can be a critical boost in planning a course of action for fighting your foe!&lt;br /&gt;
*&#039;&#039;&#039;Gnosis&#039;&#039;&#039; - &#039;&#039;Level: 30&#039;&#039; - Lag: 24 - &#039;&#039;Mana: 100&#039;&#039;&lt;br /&gt;
:Gnosis attempts to increases the charmed MOB&#039;s level by 5. It is permanent and it can stack, but successive attempts make it less likely to work and more likely to destroy the MOB. (Level improvements include armor, damage, health, and hitroll)&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Dollmage&#039;&#039;&#039;=&lt;br /&gt;
The Dollmage is one of two classes a [[#Summoner|Summoner]] may evolve into at level 30.&lt;br /&gt;
&lt;br /&gt;
By carefully selecting the right equipment and later augmenting it, a Dollmage may construct and maintain a single powerful golem to fight in his place. They have the ability to junction with said golem (or others), increasing the stats of their target at the expense of their own power. Junctioning with a golem will also grant it extra abilities. Dollmages also have the ability to permanently enslave others.&lt;br /&gt;
&lt;br /&gt;
Dollmages get two commands that can be used any time without having to practice anything.&lt;br /&gt;
*&#039;&#039;&#039;disjunction&#039;&#039;&#039;&lt;br /&gt;
:Disjunction cancels all junction-type affects that you have active. Junctions have an infinite duration unless explicitly canceled by this command.&lt;br /&gt;
*&#039;&#039;&#039;storage&#039;&#039;&#039;&lt;br /&gt;
:The Storage command allows you to put your current pet into limbo and then, if you haven&#039;t gotten another pet, retrieve it at your leisure. Items and everything stay intact.&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
&#039;&#039;Dollmages do not gain any extra skills&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
*&#039;&#039;&#039;Gather&#039;&#039;&#039; - &#039;&#039;Level: 30&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 34&#039;&#039;&lt;br /&gt;
:This spell rounds up all your charmies and dumps them in the same room you&#039;re in.  It has none of the restrictions of Recall or Summon, as the creatures involved are already attuned to the caster.&lt;br /&gt;
*&#039;&#039;&#039;Animate Golem&#039;&#039;&#039; - &#039;&#039;Level: 30&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 35&#039;&#039;&lt;br /&gt;
:Animate Golem turns a piece of body armor on the ground into a pet loyal to the caster. This spell DOES NOT require the caster to be alone in a room, and it can only be cast if the caster does not already have a pet. The strength of the conjured golem is determined by the level of the armor used to make it. Any special effects of the armor, such as additional stat bonuses or elemental resistances, will apply to the golem that is made out of it.&lt;br /&gt;
*&#039;&#039;&#039;Transfusion&#039;&#039;&#039; - &#039;&#039;Level: 30&#039;&#039; - Lag: 8 - &#039;&#039;Mana: 12&#039;&#039;&lt;br /&gt;
:Transfusion takes some of the caster&#039;s health and donates it to the target. This spell cannot be cast if the caster has very little health to begin with. At high skill percentages, this spell will actually donate more health to the target than the caster gives away.&lt;br /&gt;
*&#039;&#039;&#039;Junction Spirit&#039;&#039;&#039; - &#039;&#039;Level: 35&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 30&#039;&#039;&lt;br /&gt;
:When a Dollmage junctions their spirit to another, they suffer a penalty to their AC.  However, the recipient of their spirit gains an equal or greater bonus to their own AC.&lt;br /&gt;
:Junction spells can only be used on a charmed minion. If this spell is used on an Armor Golem, it can use the Defend skill. It will also use Shield Block automatically if it wears a shield.&lt;br /&gt;
*&#039;&#039;&#039;Junction Might&#039;&#039;&#039; - &#039;&#039;Level: 40&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 30&#039;&#039;&lt;br /&gt;
:The caster of this spell takes a penalty to damroll, but gives the recipient an equal or greater damroll bonus.&lt;br /&gt;
:Junction spells can only be used on a charmed minion. If this spell is used on an Armor Golem, it can use the Smash skill.&lt;br /&gt;
*&#039;&#039;&#039;Augment Golem&#039;&#039;&#039; - &#039;&#039;Level: 40&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 35&#039;&#039;&lt;br /&gt;
:Augment Golem upgrades an already-existing golem to the Level, HP, and AC standard of the new item. The golem keeps any original affects it had from its creation, however, and doesn&#039;t gain any new ones from the new piece of armor. This spell automatically consumes an armor item on the floor in the room.&lt;br /&gt;
*&#039;&#039;&#039;Recharge&#039;&#039;&#039; - &#039;&#039;Level: 45&#039;&#039; - Lag: 24 - &#039;&#039;Mana: 60&#039;&#039;&lt;br /&gt;
:The Recharge spell will refill a wand, staff, or event item to its maximum number of charges. It can also, for rod-type and some event items, re-set the lag time to make the item immediately usable again.&lt;br /&gt;
:A botched casting can set the maximum charges to zero, however, rendering the item unable to be recharged again. Additionally, it cannot be used on an item of higher level than the caster.&lt;br /&gt;
*&#039;&#039;&#039;Junction Health&#039;&#039;&#039; - &#039;&#039;Level: 45&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 30&#039;&#039;&lt;br /&gt;
:As the name suggests, someone else enjoys boosted max HP while the caster suffers a somewhat smaller reduction to their own. &lt;br /&gt;
:Junction spells can only be used on a charmed minion. If this spell is used on an Armor Golem, it can use the Rescue skill.&lt;br /&gt;
*&#039;&#039;&#039;Junction Heart&#039;&#039;&#039; - &#039;&#039;Level: 50&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 0&#039;&#039;&lt;br /&gt;
:Junctioning your heart to another allows them to feel the benefit of your maximum MP.&lt;br /&gt;
:Junction spells can only be used on a charmed minion. If this spell is used on an Armor Golem, it can use the Puppet skill. The puppet skill will have the Golem use an elemental attack, based on the owner&#039;s [[innate]].&lt;br /&gt;
*&#039;&#039;&#039;Summon&#039;&#039;&#039; - &#039;&#039;Level: 50&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 50&#039;&#039;&lt;br /&gt;
:The summon spell transfers a target, anywhere in the world, to the location of the caster. Neither the caster or target can be in a norecall room; NPC targets cannot be summoned from safe rooms. Some NPCs are immune to summon, and some players have &#039;nosummon&#039; turned on. Characters currently fighting cannot be summoned. NPCs with a level greater than the caster cannot be summoned, HOWEVER Players with a level greater than the caster can be summoned(assuming the previous requirements have been met).&lt;br /&gt;
*&#039;&#039;&#039;Deliver&#039;&#039;&#039; - &#039;&#039;Level: 55&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 8&#039;&#039;&lt;br /&gt;
:Deliver can transport an item in the caster&#039;s inventory to the target&#039;s inventory over great distances. Said item must be in the caster&#039;s inventory, must be visible to the target, and must be removable. The target must have enough carrying capacity to actually receive the item, too. These requirements being met, the object will instantaneously move anywhere in the world to reach the target&#039;s inventory.&lt;br /&gt;
*&#039;&#039;&#039;Guardian Force&#039;&#039;&#039; - &#039;&#039;Level: 55&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 64&#039;&#039;&lt;br /&gt;
:The Guardian Force spell calls upon a mighty guardian to protect the summoner or their ally. For the short duration of the summon, the GF will absorb all damage dealt to their charge, including spells.  When the GF vanishes, it will unleash a special attack which increases in power by the damage the GF sustained.&lt;br /&gt;
*&#039;&#039;&#039;Enslave&#039;&#039;&#039; - &#039;&#039;Level: 60&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 120&#039;&#039;&lt;br /&gt;
:Enslave does as its name suggests, making the Charm affect on the target last forever. Slaves may be uncharmed by dismissing them.&lt;br /&gt;
*&#039;&#039;&#039;Cleft Rift&#039;&#039;&#039; - &#039;&#039;Level: 65&#039;&#039; - Lag: 16 - &#039;&#039;Mana: 80&#039;&#039;&lt;br /&gt;
:By casting Cleft Rift, the caster tears open the fabric of space-time, causing a random creature from the Cleft of Dimensions to appear. This creature will act as a loyal pet to the caster. Creatures higher level than the caster will never be summoned.&lt;br /&gt;
&lt;br /&gt;
=&#039;&#039;&#039;Necromancer&#039;&#039;&#039;=&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;For information on NPC necromancers, who retrieve corpses for players, see [[Shops#Necromancers]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Necromancer is one of two classes a [[#Summoner|Summoner]] may evolve into at level 30.&lt;br /&gt;
&lt;br /&gt;
With the ability to resurrect the dead into followers, it is evident that Necromancers choose to take advantage of the disposability of their minions. Their  pets are ephemeral, decaying after too long, and their strength depends on what kind of [[corpse]] was used. Necromancers have a variety of abilities that sacrifice one of their pets in order to boost the remaining. They get skills as they level up to allow them to control increasing numbers of minions. Between-battles is battlefield cleanup duty.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Skills==&lt;br /&gt;
*&#039;&#039;&#039;Leadership&#039;&#039;&#039; - &#039;&#039;Level: 30&#039;&#039; - Lag: ---&lt;br /&gt;
:This passive skill allows the user to control up to four followers at a time. It activates automatically once it is practiced to 60%.&lt;br /&gt;
*&#039;&#039;&#039;Embalm&#039;&#039;&#039; - &#039;&#039;Level: 40&#039;&#039; - Lag: 32&lt;br /&gt;
:Embalming is the art and science of preserving someone&#039;s remains to forestall their decomposition. Using this skill on a targeted corpse will keep it from decaying, allowing the owner to keep the corpse stashed away for future use.&lt;br /&gt;
*&#039;&#039;&#039;Preeminence&#039;&#039;&#039; - &#039;&#039;Level: 50&#039;&#039; - Lag: ---&lt;br /&gt;
:This passive skill allows the user to control up to five followers at a time. It activates automatically once it is practiced to 60%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Spells==&lt;br /&gt;
*&#039;&#039;&#039;Gather&#039;&#039;&#039; - &#039;&#039;Level: 30&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 34&#039;&#039;&lt;br /&gt;
:This spell rounds up all your charmies and dumps them in the same room you&#039;re in.  It has none of the restrictions of Recall or Summon, as the creatures involved are already attuned to the caster.&lt;br /&gt;
*&#039;&#039;&#039;Skeleton Crew&#039;&#039;&#039; - &#039;&#039;Level: 30&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 28&#039;&#039;&lt;br /&gt;
:This spell will turn any corpses in the room into weak skeleton pets. If there are many corpses in the room, only enough will be created to accommodate the maximum number you can have. The power of the skeletons depends on the level of the corpse.&lt;br /&gt;
*&#039;&#039;&#039;Corpus Levitas&#039;&#039;&#039; - &#039;&#039;Level: 35&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 12&#039;&#039;&lt;br /&gt;
:When cast, Corpus Levitas will drastically reduce the weight of a targetted NPC corpse, allowing you to carry many of them if you wish.&lt;br /&gt;
*&#039;&#039;&#039;Detonate&#039;&#039;&#039; - &#039;&#039;Level: 35&#039;&#039; - Lag: 8 - &#039;&#039;Mana: 48&#039;&#039;&lt;br /&gt;
:Detonate can only be cast on charmed followers of the caster. Detonate can never be cast on player characters. The Detonate spell attaches a fuse, like that found on a bomb, to the target. The target then initiates a countdown, and at the end of the countdown the target will explode, causing heavy damage to all enemies in the room.&lt;br /&gt;
*&#039;&#039;&#039;Death Coil&#039;&#039;&#039; - &#039;&#039;Level: 40&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 35&#039;&#039;&lt;br /&gt;
:Death Coil can be cast on a pet you own to blow it up, restoring the health of the rest of your group in the room and yourself. The amount of health restored depends on the destroyed pet&#039;s maximum HP.&lt;br /&gt;
*&#039;&#039;&#039;Resurrect&#039;&#039;&#039; - &#039;&#039;Level: 45&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 36&#039;&#039;&lt;br /&gt;
:The Resurrect spell must be cast on a corpse in the inventory of the caster. Casting this spell will cause the corpse to come to life once again - but in zombie form. The resurrected zombie will serve as a loyal pet to the caster until it dies once again.&lt;br /&gt;
:The zombie has the same resistances, vulnerabilities, and armor as the original mob, but are always Slow and cannot be healed. Zombies lose all their special attacks, but gain a gas breath attack, which they use sometimes.&lt;br /&gt;
:After about 10 minutes, zombies will rot so much that they leave only a skeleton behind.&lt;br /&gt;
*&#039;&#039;&#039;Death Pact&#039;&#039;&#039; - &#039;&#039;Level: 45&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 64&#039;&#039;&lt;br /&gt;
:Death Pact may be cast on a pet you own to blow it up, granting the rest of your group in the room and yourself extra damroll as well as weapon and negative resistance. The extra damroll is based on the power of the destroyed pet.&lt;br /&gt;
*&#039;&#039;&#039;Summon&#039;&#039;&#039; - &#039;&#039;Level: 50&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 50&#039;&#039;&lt;br /&gt;
:The summon spell transfers a target, anywhere in the world, to the location of the caster. Neither the caster or target can be in a norecall room; NPC targets cannot be summoned from safe rooms. Some NPCs are immune to summon, and some players have &#039;nosummon&#039; turned on. Characters currently fighting cannot be summoned. NPCs with a level greater than the caster cannot be summoned, HOWEVER Players with a level greater than the caster can be summoned(assuming the previous requirements have been met).&lt;br /&gt;
*&#039;&#039;&#039;Deliver&#039;&#039;&#039; - &#039;&#039;Level: 55&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 8&#039;&#039;&lt;br /&gt;
:Deliver can transport an item in the caster&#039;s inventory to the target&#039;s inventory over great distances. Said item must be in the caster&#039;s inventory, must be visible to the target, and must be removable. The target must have enough carrying capcity to actually receive the item, too. These requirements being met, the object will instantaneously move anywhere in the world to reach the target&#039;s inventory.&lt;br /&gt;
*&#039;&#039;&#039;Guardian Force&#039;&#039;&#039; - &#039;&#039;Level: 55&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 64&#039;&#039;&lt;br /&gt;
:The Guardian Force spell calls upon a mighty guardian to protect the summoner or their ally. For the short duration of the summon, the GF will absorb all damage dealt to their charge, including spells.  When the GF vanishes, it will unleash a special attack which increases in power by the damage the GF sustained.&lt;br /&gt;
*&#039;&#039;&#039;Summon Minighost&#039;&#039;&#039; - &#039;&#039;Level: 60&#039;&#039; - Lag: 12 - &#039;&#039;Mana: 52&#039;&#039;&lt;br /&gt;
:This spell conjures up a minighost to aid the caster.  Minighosts never disappear once summoned, but are very fragile.  They don&#039;t do much damage either, but utilize the Frozen Touch skill in combat, freezing their master&#039;s foes.&lt;br /&gt;
*&#039;&#039;&#039;Cleft Rift&#039;&#039;&#039; - &#039;&#039;Level: 65&#039;&#039; - Lag: 16 - &#039;&#039;Mana: 80&#039;&#039;&lt;br /&gt;
:By casting Cleft Rift, the caster tears open the fabric of space-time, causing a random creature from the Cleft of Dimensions to appear. This creature will act as a loyal pet to the caster. Creatures higher level than the caster will never be summoned.&lt;br /&gt;
&lt;br /&gt;
{{Classes}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Classes]]&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4593</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4593"/>
		<updated>2023-11-29T21:03:53Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Abilities: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap, and attempts to help them navigate the strangeness of the Cleft of Dimensions. &lt;br /&gt;
&lt;br /&gt;
He&#039;s trying to find out everything that he can about Kolem, as he&#039;s stopped seeing him, and thinks that the sage may have found a means of escape from the Cleft.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Typical &lt;br /&gt;
&lt;br /&gt;
HP:1000 MP: 2000 MV: 777&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant. This used to allow him to enchant objects into fun different forms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft skillz&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Enchanting&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional and dream magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. Creating minor warps in space, portals, and enhanced items costs considerable time, money, and magical power to perform the first time, but once he&#039;s created a change, he can reform it easily, even after a rewind. He&#039;s still working on figuring out how it all works.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to magically overwhelm a target&#039;s mind.&lt;br /&gt;
&lt;br /&gt;
: Fira, Din&#039;s Fire, Halo, Thundara, Summon, and a handful of others are on his list of universal spells. He&#039;s mastered some fine martial skills, as well.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
====Temporal Lunacy==== &lt;br /&gt;
&lt;br /&gt;
Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the [[Mana Holyland]] (never once actually seeing it, but getting tantalizingly close) or finding the secret powers on [[Lunar Subterrane|the moon]]. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
This curse grants a form of immortality. Getting killed simply removes one from the timeline. Sometimes, they return as if they merely never participated in the scene in which they died. Otherwise, they simply start another go.&lt;br /&gt;
&lt;br /&gt;
The disorientation of resetting is dramatic. Most developed skills are lost. It is,however, possible to develop that can intuitively be adapted to any body that might appear. Kaze is focusing on temporal and dimensional studies now that he&#039;s worked out significant combat capacities.&lt;br /&gt;
&lt;br /&gt;
Those with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
====Racial Traits====&lt;br /&gt;
&lt;br /&gt;
Other traits depend on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. He seems to be limited to the equipment he could use as a moogle. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4592</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4592"/>
		<updated>2023-11-29T21:02:37Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Abilities: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap, and attempts to help them navigate the strangeness of the Cleft of Dimensions. &lt;br /&gt;
&lt;br /&gt;
He&#039;s trying to find out everything that he can about Kolem, as he&#039;s stopped seeing him, and thinks that the sage may have found a means of escape from the Cleft.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Typical &lt;br /&gt;
&lt;br /&gt;
HP:1000 MP: 2000 MV: 777&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant. This used to allow him to enchant objects into fun different forms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft skillz&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Enchanting&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional and dream magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. Creating minor warps in space, portals, and enhanced items costs considerable time, money, and magical power to perform the first time, but once he&#039;s created a change, he can reform it easily, even after a rewind. He&#039;s still working on figuring out how it all works.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to magically overwhelm a target&#039;s mind.&lt;br /&gt;
&lt;br /&gt;
: Fira, Din&#039;s Fire, Halo, Thundara, Summon, and a handful of others are on his list of universal spells.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
====Temporal Lunacy==== &lt;br /&gt;
&lt;br /&gt;
Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the [[Mana Holyland]] (never once actually seeing it, but getting tantalizingly close) or finding the secret powers on [[Lunar Subterrane|the moon]]. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
This curse grants a form of immortality. Getting killed simply removes one from the timeline. Sometimes, they return as if they merely never participated in the scene in which they died. Otherwise, they simply start another go.&lt;br /&gt;
&lt;br /&gt;
The disorientation of resetting is dramatic. Most developed skills are lost. It is,however, possible to develop that can intuitively be adapted to any body that might appear. Kaze is focusing on temporal and dimensional studies now that he&#039;s worked out significant combat capacities.&lt;br /&gt;
&lt;br /&gt;
Those with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
====Racial Traits====&lt;br /&gt;
&lt;br /&gt;
Other traits depend on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. He seems to be limited to the equipment he could use as a moogle. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4591</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4591"/>
		<updated>2023-11-29T20:54:58Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* STATS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap, and attempts to help them navigate the strangeness of the Cleft of Dimensions. &lt;br /&gt;
&lt;br /&gt;
He&#039;s trying to find out everything that he can about Kolem, as he&#039;s stopped seeing him, and thinks that the sage may have found a means of escape from the Cleft.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Typical &lt;br /&gt;
&lt;br /&gt;
HP:1000 MP: 2000 MV: 777&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant. This used to allow him to enchant objects into fun different forms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Enchanting&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional and dream magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. Creating minor warps in space, portals, and enhanced items costs considerable time, money, and magical power to perform the first time, but once he&#039;s created a change, he can reform it easily, even after a rewind. He&#039;s still working on figuring out how it all works.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to magically overwhelm a target&#039;s mind.&lt;br /&gt;
&lt;br /&gt;
: Fira, Din&#039;s Fire, Halo, Thundara, Summon, and a handful of others are on his list of universal spells.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
====Temporal Lunacy==== &lt;br /&gt;
&lt;br /&gt;
Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the [[Mana Holyland]] (never once actually seeing it, but getting tantalizingly close) or finding the secret powers on [[Lunar Subterrane|the moon]]. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
This curse grants a form of immortality. Getting killed simply removes one from the timeline. Sometimes, they return as if they merely never participated in the scene in which they died. Otherwise, they simply start another go.&lt;br /&gt;
&lt;br /&gt;
The disorientation of resetting is dramatic. Most developed skills are lost. It is,however, possible to develop that can intuitively be adapted to any body that might appear. Kaze is focusing on temporal and dimensional studies now that he&#039;s worked out significant combat capacities.&lt;br /&gt;
&lt;br /&gt;
Those with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
====Racial Traits====&lt;br /&gt;
&lt;br /&gt;
Other traits depend on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. He seems to be limited to the equipment he could use as a moogle. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4590</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4590"/>
		<updated>2023-11-29T20:54:26Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* STATS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap, and attempts to help them navigate the strangeness of the Cleft of Dimensions. &lt;br /&gt;
&lt;br /&gt;
He&#039;s trying to find out everything that he can about Kolem, as he&#039;s stopped seeing him, and thinks that the sage may have found a means of escape from the Cleft.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Typical &lt;br /&gt;
&lt;br /&gt;
HP:777 MP: 2000 MV: 1100&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant. This used to allow him to enchant objects into fun different forms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Enchanting&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional and dream magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. Creating minor warps in space, portals, and enhanced items costs considerable time, money, and magical power to perform the first time, but once he&#039;s created a change, he can reform it easily, even after a rewind. He&#039;s still working on figuring out how it all works.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to magically overwhelm a target&#039;s mind.&lt;br /&gt;
&lt;br /&gt;
: Fira, Din&#039;s Fire, Halo, Thundara, Summon, and a handful of others are on his list of universal spells.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
====Temporal Lunacy==== &lt;br /&gt;
&lt;br /&gt;
Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the [[Mana Holyland]] (never once actually seeing it, but getting tantalizingly close) or finding the secret powers on [[Lunar Subterrane|the moon]]. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
This curse grants a form of immortality. Getting killed simply removes one from the timeline. Sometimes, they return as if they merely never participated in the scene in which they died. Otherwise, they simply start another go.&lt;br /&gt;
&lt;br /&gt;
The disorientation of resetting is dramatic. Most developed skills are lost. It is,however, possible to develop that can intuitively be adapted to any body that might appear. Kaze is focusing on temporal and dimensional studies now that he&#039;s worked out significant combat capacities.&lt;br /&gt;
&lt;br /&gt;
Those with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
====Racial Traits====&lt;br /&gt;
&lt;br /&gt;
Other traits depend on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. He seems to be limited to the equipment he could use as a moogle. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4589</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4589"/>
		<updated>2023-11-29T20:51:35Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Auto Skills: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap, and attempts to help them navigate the strangeness of the Cleft of Dimensions. &lt;br /&gt;
&lt;br /&gt;
He&#039;s trying to find out everything that he can about Kolem, as he&#039;s stopped seeing him, and thinks that the sage may have found a means of escape from the Cleft.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Typical &lt;br /&gt;
&lt;br /&gt;
HP:777 MP: 1700 MV: 1100&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant. This used to allow him to enchant objects into fun different forms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Enchanting&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional and dream magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. Creating minor warps in space, portals, and enhanced items costs considerable time, money, and magical power to perform the first time, but once he&#039;s created a change, he can reform it easily, even after a rewind. He&#039;s still working on figuring out how it all works.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to magically overwhelm a target&#039;s mind.&lt;br /&gt;
&lt;br /&gt;
: Fira, Din&#039;s Fire, Halo, Thundara, Summon, and a handful of others are on his list of universal spells.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
====Temporal Lunacy==== &lt;br /&gt;
&lt;br /&gt;
Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the [[Mana Holyland]] (never once actually seeing it, but getting tantalizingly close) or finding the secret powers on [[Lunar Subterrane|the moon]]. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
This curse grants a form of immortality. Getting killed simply removes one from the timeline. Sometimes, they return as if they merely never participated in the scene in which they died. Otherwise, they simply start another go.&lt;br /&gt;
&lt;br /&gt;
The disorientation of resetting is dramatic. Most developed skills are lost. It is,however, possible to develop that can intuitively be adapted to any body that might appear. Kaze is focusing on temporal and dimensional studies now that he&#039;s worked out significant combat capacities.&lt;br /&gt;
&lt;br /&gt;
Those with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
====Racial Traits====&lt;br /&gt;
&lt;br /&gt;
Other traits depend on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. He seems to be limited to the equipment he could use as a moogle. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4588</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4588"/>
		<updated>2023-11-29T20:49:52Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Abilities: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap, and attempts to help them navigate the strangeness of the Cleft of Dimensions. &lt;br /&gt;
&lt;br /&gt;
He&#039;s trying to find out everything that he can about Kolem, as he&#039;s stopped seeing him, and thinks that the sage may have found a means of escape from the Cleft.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Typical &lt;br /&gt;
&lt;br /&gt;
HP:777 MP: 1700 MV: 1100&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant. This used to allow him to enchant objects into fun different forms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Enchanting&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional and dream magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. Creating minor warps in space, portals, and enhanced items costs considerable time, money, and magical power to perform the first time, but once he&#039;s created a change, he can reform it easily, even after a rewind. He&#039;s still working on figuring out how it all works.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to magically overwhelm a target&#039;s mind.&lt;br /&gt;
&lt;br /&gt;
: Fira, Din&#039;s Fire, Halo, Thundara, Summon, and a handful of others are on his list of universal spells.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. He seems to be limited to the equipment he could use as a moogle. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4587</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4587"/>
		<updated>2023-11-29T20:49:08Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Abilities: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap, and attempts to help them navigate the strangeness of the Cleft of Dimensions. &lt;br /&gt;
&lt;br /&gt;
He&#039;s trying to find out everything that he can about Kolem, as he&#039;s stopped seeing him, and thinks that the sage may have found a means of escape from the Cleft.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Typical &lt;br /&gt;
&lt;br /&gt;
HP:777 MP: 1700 MV: 1100&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant. This used to allow him to enchant objects into fun different forms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the [[Mana Holyland]] (never once actually seeing it, but getting tantalizingly close) or finding the secret powers on [[Lunar Subterrane|the moon]]. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::This curse grants a form of immortality. Getting killed simply removes one from the timeline. Sometimes, they return as if they merely never participated in the scene in which they died. Otherwise, they simply start another go.&lt;br /&gt;
&lt;br /&gt;
::The disorientation of resetting is dramatic. Most developed skills are lost. It is,however, possible to develop that can intuitively be adapted to any body that might appear. Kaze is focusing on temporal and dimensional studies now that he&#039;s worked out significant combat capacities.&lt;br /&gt;
&lt;br /&gt;
::Those with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Enchanting&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional and dream magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. Creating minor warps in space, portals, and enhanced items costs considerable time, money, and magical power to perform the first time, but once he&#039;s created a change, he can reform it easily, even after a rewind. He&#039;s still working on figuring out how it all works.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to magically overwhelm a target&#039;s mind.&lt;br /&gt;
&lt;br /&gt;
: Fira, Din&#039;s Fire, Halo, Thundara, Summon, and a handful of others are on his list of universal spells.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. He seems to be limited to the equipment he could use as a moogle. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4586</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4586"/>
		<updated>2023-11-29T20:02:21Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Abilities: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap, and attempts to help them navigate the strangeness of the Cleft of Dimensions. &lt;br /&gt;
&lt;br /&gt;
He&#039;s trying to find out everything that he can about Kolem, as he&#039;s stopped seeing him, and thinks that the sage may have found a means of escape from the Cleft.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Typical &lt;br /&gt;
&lt;br /&gt;
HP:777 MP: 1700 MV: 1100&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant. This used to allow him to enchant objects into fun different forms.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the [[Mana Holyland]] (never once actually seeing it, but getting tantalizingly close) or finding the secret powers on [[Lunar Subterrane|the moon]]. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::Slowly but surely, he &#039;&#039;is&#039;&#039; developing universal skills: skills that he can intuitive adapt to the body he inhabits.&lt;br /&gt;
&lt;br /&gt;
::Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Enchanting&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional and dream magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. Creating minor warps in space, portals, and enhanced items costs considerable time, money, and magical power to perform the first time, but once he&#039;s created a change, he can reform it easily, even after a rewind. He&#039;s still working on figuring out how it all works.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to magically overwhelm a target&#039;s mind.&lt;br /&gt;
&lt;br /&gt;
: Fira, Din&#039;s Fire, Halo, Thundara, Summon, and a handful of others are on his list of universal spells.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. He seems to be limited to the equipment he could use as a moogle. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=User:Cooper&amp;diff=4585</id>
		<title>User:Cooper</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=User:Cooper&amp;diff=4585"/>
		<updated>2023-11-29T18:26:05Z</updated>

		<summary type="html">&lt;p&gt;Kaze: Created page with &amp;quot;Mistress of growing things, especially cuccos.   (We all miss Cooper!)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Mistress of growing things, especially cuccos. &lt;br /&gt;
&lt;br /&gt;
(We all miss Cooper!)&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=User:Sunflash&amp;diff=4584</id>
		<title>User:Sunflash</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=User:Sunflash&amp;diff=4584"/>
		<updated>2023-11-29T18:15:57Z</updated>

		<summary type="html">&lt;p&gt;Kaze: Created page with &amp;quot;A strident opponent of automation due to scars from an old war; Watching the collapse of other worlds to the rise of the machines left him touchy on the subject.  (Not to be confused with the &amp;#039;&amp;#039;characters&amp;#039;&amp;#039; Funslash &amp;amp; Sunflash who are entirely fictitious.)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A strident opponent of automation due to scars from an old war; Watching the collapse of other worlds to the rise of the machines left him touchy on the subject.&lt;br /&gt;
&lt;br /&gt;
(Not to be confused with the &#039;&#039;characters&#039;&#039; [[Funslash]] &amp;amp; [[Sunflash]] who are entirely fictitious.)&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4583</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4583"/>
		<updated>2023-11-28T21:54:58Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Abilities: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap, and attempts to help them navigate the strangeness of the Cleft of Dimensions. &lt;br /&gt;
&lt;br /&gt;
He&#039;s trying to find out everything that he can about Kolem, as he&#039;s stopped seeing him, and thinks that the sage may have found a means of escape from the Cleft.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Typical &lt;br /&gt;
&lt;br /&gt;
HP:777 MP: 1700 MV: 1100&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the [[Mana Holyland]] (never once actually seeing it, but getting tantalizingly close) or finding the secret powers on [[Lunar Subterrane|the moon]]. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::Slowly but surely, he &#039;&#039;is&#039;&#039; developing universal skills: skills that he can intuitive adapt to the body he inhabits.&lt;br /&gt;
&lt;br /&gt;
::Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power to perform the first time, but once he&#039;s created it, he can reform it easily, even after a rewind. He&#039;s still working on that.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to magically overwhelm a target&#039;s mind.&lt;br /&gt;
&lt;br /&gt;
: Fira, Din&#039;s Fire, Halo, Thundara, Summon, and a handful of others are on his list of universal spells.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. He seems to be limited to the equipment he could use as a moogle. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4582</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4582"/>
		<updated>2023-11-28T21:46:02Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap, and attempts to help them navigate the strangeness of the Cleft of Dimensions. &lt;br /&gt;
&lt;br /&gt;
He&#039;s trying to find out everything that he can about Kolem, as he&#039;s stopped seeing him, and thinks that the sage may have found a means of escape from the Cleft.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Typical &lt;br /&gt;
&lt;br /&gt;
HP:777 MP: 1700 MV: 1100&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the [[Mana Holyland]] (never once actually seeing it, but getting tantalizingly close) or finding the secret powers on [[Lunar Subterrane|the moon]]. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::Slowly but surely, he &#039;&#039;is&#039;&#039; developing universal skills: skills that he can intuitive adapt to the body he inhabits.&lt;br /&gt;
&lt;br /&gt;
::Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power to perform the first time, but once he&#039;s created it, he can reform it easily, even after a rewind. He&#039;s still working on that.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
: Fira, Din&#039;s Fire, Halo, Thundara, Summon, and a handful of others are on his list of universal spells.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. He seems to be limited to the equipment he could use as a moogle. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4581</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4581"/>
		<updated>2023-11-28T21:42:33Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Abilities: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap,a nd attempts to help them navigate the strangeness of the Cleft of Dimensions.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Typical &lt;br /&gt;
&lt;br /&gt;
HP:700 MP: 2000 MV: 1100&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the [[Mana Holyland]] (never once actually seeing it, but getting tantalizingly close) or finding the secret powers on [[Lunar Subterrane|the moon]]. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::Slowly but surely, he &#039;&#039;is&#039;&#039; developing universal skills: skills that he can intuitive adapt to the body he inhabits.&lt;br /&gt;
&lt;br /&gt;
::Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power to perform the first time, but once he&#039;s created it, he can reform it easily, even after a rewind. He&#039;s still working on that.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
: Fira, Din&#039;s Fire, Halo, Thundara, Summon, and a handful of others are on his list of universal spells.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. He seems to be limited to the equipment he could use as a moogle. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4580</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4580"/>
		<updated>2023-11-28T21:40:19Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* STATS */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap,a nd attempts to help them navigate the strangeness of the Cleft of Dimensions.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Typical &lt;br /&gt;
&lt;br /&gt;
HP:700 MP: 2000 MV: 1100&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the [[Mana Holyland]] (never once actually seeing it, but getting tantalizingly close) or finding the secret powers on [[Lunar Subterrane|the moon]]. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::Slowly but surely, he &#039;&#039;is&#039;&#039; developing universal skills: skills that he can intuitive adapt to the body he inhabits.&lt;br /&gt;
&lt;br /&gt;
::Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
: Fira, Din&#039;s Fire, Halo, Thundara, Summon, and a handful of others are on his list of universal spells.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. He seems to be limited to the equipment he could use as a moogle. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Lunatic_Fringe&amp;diff=4579</id>
		<title>Lunatic Fringe</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Lunatic_Fringe&amp;diff=4579"/>
		<updated>2023-11-28T21:30:22Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Fringe Tenets */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Active: Year 324 - 327&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clan Status:  Active&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They are mad! &#039;&#039;&#039;&#039;&#039;MAD&#039;&#039;, I TELL YOU!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Okay, what you really need to know is that various explorers found each other while poking their noses places noses don&#039;t normally go, and certainly not outside of large, heavily armed groups. Some took to each other and started hanging out. They even built a clubhouse to hang out with each other. They even visit it some times.&lt;br /&gt;
&lt;br /&gt;
It&#039;s the most unofficial sort of guild. Why, they haven&#039;t even picked official colors or anything... &#039;&#039;yet&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
They hold to various tenets that they are more than willing to share. &lt;br /&gt;
&lt;br /&gt;
===Fringe Tenets===&lt;br /&gt;
*Fringers may steal, but never from each other. &lt;br /&gt;
**Gather spoils and split them fairly and equitably. &lt;br /&gt;
**Charity for those in need is a good thing.&lt;br /&gt;
*Fringers are honest and forthright, or outright refuse to answer when speaking to each other.&lt;br /&gt;
*Friends don&#039;t let friends face continent or world destroying power alone. (Unless they rush ahead and forget to wait for backup.)&lt;br /&gt;
*Smart fringers don&#039;t race ahead without backup unless they know that they can handle it.&lt;br /&gt;
*Fringers should conspire to excel. In this world of magical power, this means that preturnatural powers should be cultivated.&lt;br /&gt;
*Fringers &#039;&#039;are&#039;&#039; sexy beasts, but don&#039;t abuse this talent.&lt;br /&gt;
&lt;br /&gt;
==Known Members==&lt;br /&gt;
&lt;br /&gt;
*[[Abaril]] - Master Chief &lt;br /&gt;
*[[Emouse]] - Grand Panjandrum&lt;br /&gt;
*[[Kaze]]  - Top Banana&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans]]&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Lunatic_Fringe&amp;diff=4578</id>
		<title>Lunatic Fringe</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Lunatic_Fringe&amp;diff=4578"/>
		<updated>2023-11-28T21:28:33Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&#039;&#039;&#039;Active: Year 324 - 327&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clan Status:  Active&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They are mad! &#039;&#039;&#039;&#039;&#039;MAD&#039;&#039;, I TELL YOU!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Okay, what you really need to know is that various explorers found each other while poking their noses places noses don&#039;t normally go, and certainly not outside of large, heavily armed groups. Some took to each other and started hanging out. They even built a clubhouse to hang out with each other. They even visit it some times.&lt;br /&gt;
&lt;br /&gt;
It&#039;s the most unofficial sort of guild. Why, they haven&#039;t even picked official colors or anything... &#039;&#039;yet&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
They hold to various tenets that they are more than willing to share. &lt;br /&gt;
&lt;br /&gt;
===Fringe Tenets===&lt;br /&gt;
*Fringers may steal, but never from each other. &lt;br /&gt;
**Gather spoils and split them fairly and equitably. &lt;br /&gt;
**Charity for those in need is a good thing.&lt;br /&gt;
*Fringers are honest and forthright, or outright refuse to answer when speaking to each other.&lt;br /&gt;
*Friends don&#039;t let friends face continent or world destroying power alone. (Unless they rush ahead and forget to wait for backup.)&lt;br /&gt;
*Smart fringers don&#039;t race ahead without backup unless they know that they can handle it.&lt;br /&gt;
*Fringers should conspire to excel.&lt;br /&gt;
*Fringers &#039;&#039;are&#039;&#039; sexy beasts, but don&#039;t abuse this talent.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
==Known Members==&lt;br /&gt;
&lt;br /&gt;
*[[Abaril]] - Master Chief &lt;br /&gt;
*[[Emouse]] - Grand Panjandrum&lt;br /&gt;
*[[Kaze]]  - Top Banana&lt;br /&gt;
&lt;br /&gt;
[[Category:Clans]]&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4577</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4577"/>
		<updated>2023-11-28T21:09:19Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Abilities: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap,a nd attempts to help them navigate the strangeness of the Cleft of Dimensions.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
HP:100+ MP: 200+ MV: 100+&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the [[Mana Holyland]] (never once actually seeing it, but getting tantalizingly close) or finding the secret powers on [[Lunar Subterrane|the moon]]. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::Slowly but surely, he &#039;&#039;is&#039;&#039; developing universal skills: skills that he can intuitive adapt to the body he inhabits.&lt;br /&gt;
&lt;br /&gt;
::Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. He seems to be limited to the equipment he could use as a moogle. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4576</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4576"/>
		<updated>2023-11-28T21:08:23Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Abilities: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap,a nd attempts to help them navigate the strangeness of the Cleft of Dimensions.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
HP:100+ MP: 200+ MV: 100+&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the [[Mana Holyland]] (never once actually seeing it, but getting tantalizingly close) or finding the secret powers on the moon. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::Slowly but surely, he &#039;&#039;is&#039;&#039; developing universal skills: skills that he can intuitive adapt to the body he inhabits.&lt;br /&gt;
&lt;br /&gt;
::Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. He seems to be limited to the equipment he could use as a moogle. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4575</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4575"/>
		<updated>2023-11-28T20:52:09Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Esper: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap,a nd attempts to help them navigate the strangeness of the Cleft of Dimensions.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
HP:100+ MP: 200+ MV: 100+&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the Mana Holy Land (never once even seeing it, but always getting closer) or finding the secret powers on the moon. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::Slowly but surely, he &#039;&#039;is&#039;&#039; developing universal skills: skills that he can intuitive adapt to the body he inhabits.&lt;br /&gt;
&lt;br /&gt;
::Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. He seems to be limited to the equipment he could use as a moogle. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4574</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4574"/>
		<updated>2023-11-28T20:50:11Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Abilities: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap,a nd attempts to help them navigate the strangeness of the Cleft of Dimensions.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
HP:100+ MP: 200+ MV: 100+&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the Mana Holy Land (never once even seeing it, but always getting closer) or finding the secret powers on the moon. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::Slowly but surely, he &#039;&#039;is&#039;&#039; developing universal skills: skills that he can intuitive adapt to the body he inhabits.&lt;br /&gt;
&lt;br /&gt;
::Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4573</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4573"/>
		<updated>2023-11-28T20:49:13Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Abilities: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap,a nd attempts to help them navigate the strangeness of the Cleft of Dimensions.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
HP:100+ MP: 200+ MV: 100+&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the Mana Holy Land (never once even seeing it, but always getting closer) or finding the secret powers on the moon. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::Slowly but surely, he &#039;&#039;is&#039;&#039; developing universal skills.&lt;br /&gt;
&lt;br /&gt;
::Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4572</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4572"/>
		<updated>2023-11-28T20:48:30Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Abilities: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap,a nd attempts to help them navigate the strangeness of the Cleft of Dimensions.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
HP:100+ MP: 200+ MV: 100+&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the Mana Holy Land (never once even seeing it, but always getting closer) or finding the secret powers on the moon. Other points have triggered it when he&#039;s tried to stay away from either. When it hits, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::Slowly but surely, he *is* developing universal skills.&lt;br /&gt;
&lt;br /&gt;
::Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4571</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4571"/>
		<updated>2023-11-28T20:43:10Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap,a nd attempts to help them navigate the strangeness of the Cleft of Dimensions.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
HP:100+ MP: 200+ MV: 100+&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the Mana Holy Land or finding the secret powers on the moon. Other points have triggered it when he&#039;s tried to stay away from those points in time. When it does, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::Slowly but surely, he *is* developing universal skills.&lt;br /&gt;
&lt;br /&gt;
::Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4570</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4570"/>
		<updated>2023-11-28T20:42:49Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.) He&#039;s very solicitous to those who are just learning about the trap,a nd attempts to help them navigate the strangeness of the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
HP:100+ MP: 200+ MV: 100+&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the Mana Holy Land or finding the secret powers on the moon. Other points have triggered it when he&#039;s tried to stay away from those points in time. When it does, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::Slowly but surely, he *is* developing universal skills.&lt;br /&gt;
&lt;br /&gt;
::Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=User:Kaze&amp;diff=4569</id>
		<title>User:Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=User:Kaze&amp;diff=4569"/>
		<updated>2023-11-28T20:39:45Z</updated>

		<summary type="html">&lt;p&gt;Kaze: Created page with &amp;quot;The character Kaze is a delightful curmudgeon. The player is much less delightful.  Such is the way of things.  Category:Player&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The character [[Kaze]] is a delightful curmudgeon. The player is much less delightful.&lt;br /&gt;
&lt;br /&gt;
Such is the way of things.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4568</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4568"/>
		<updated>2023-11-28T20:34:28Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Esper: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.)&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
HP:100+ MP: 200+ MV: 100+&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the Mana Holy Land or finding the secret powers on the moon. Other points have triggered it when he&#039;s tried to stay away from those points in time. When it does, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::Slowly but surely, he *is* developing universal skills.&lt;br /&gt;
&lt;br /&gt;
::Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever. Mostly, this means that he can develop and learn magical spells a bit more easily and recover his mystical stores rapidly.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4567</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4567"/>
		<updated>2023-11-28T20:33:35Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.)&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
HP:100+ MP: 200+ MV: 100+&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the Mana Holy Land or finding the secret powers on the moon. Other points have triggered it when he&#039;s tried to stay away from those points in time. When it does, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::Slowly but surely, he *is* developing universal skills.&lt;br /&gt;
&lt;br /&gt;
::Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Player Characters]]--&amp;gt;&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4566</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4566"/>
		<updated>2023-11-28T20:32:42Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
HP:100+ MP: 200+ MV: 100+&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the Mana Holy Land or finding the secret powers on the moon. Other points have triggered it when he&#039;s tried to stay away from those points in time. When it does, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::Slowly but surely, he *is* developing universal skills.&lt;br /&gt;
&lt;br /&gt;
::Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&amp;lt;?--[[Category:Player Characters]]--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4565</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4565"/>
		<updated>2023-11-28T20:32:01Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Auto Skills: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
HP:100+ MP: 200+ MV: 100+&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the Mana Holy Land or finding the secret powers on the moon. Other points have triggered it when he&#039;s tried to stay away from those points in time. When it does, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::Slowly but surely, he *is* developing universal skills.&lt;br /&gt;
&lt;br /&gt;
::Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being an esper, kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
His tell is a combination of dark grey and emerald green, generally green eyes and dark grey hair. Often, these are accompanies with hints of being a moogle. His reploid forms have been emerald green with grey highlights or the reverse. Most have been pretty clearly biomechanical moogles. His esper form generally looks like his original form, complete with the ability to flutter about on impossibly tiny wings. He&#039;s found himself a green animated humanoid fire, at least once.&lt;br /&gt;
&lt;br /&gt;
====Esper:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Whispering winds&#039;&#039;&#039; - His form levitates and his physical objects animate to suit his efforts. The power of magic tends to flow into him. It&#039;s much easier to adapt magic to command in esper forms, but the control over the Cleft, itself, remains as elusive as ever.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4564</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4564"/>
		<updated>2023-11-28T20:17:10Z</updated>

		<summary type="html">&lt;p&gt;Kaze: /* Abilities: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
HP:100+ MP: 200+ MV: 100+&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
;Faerie magic (This is tightly curtailed in the Cleft.)&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;Cleft magic&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the Mana Holy Land or finding the secret powers on the moon. Other points have triggered it when he&#039;s tried to stay away from those points in time. When it does, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
::Slowly but surely, he *is* developing universal skills.&lt;br /&gt;
&lt;br /&gt;
::Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
::Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being a kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Immortals]]--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4563</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4563"/>
		<updated>2023-11-28T20:13:28Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his full mental abilities, and the fairfolk don&#039;t even recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. (He fears this means that he&#039;s literally ceased to be one of the fae.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
HP:100+ MP: 200+ MV: 100+&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
====Faerie magic====&lt;br /&gt;
&lt;br /&gt;
This is tightly curtailed in the Cleft.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Cleft magic====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the Mana Holy Land or finding the secret powers on the moon. Other points have triggered it when he&#039;s tried to stay away from those points in time. When it does, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
Slowly but surely, he *is* developing universal skills.&lt;br /&gt;
&lt;br /&gt;
Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being a kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Immortals]]--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4562</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4562"/>
		<updated>2023-11-28T20:11:09Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He especially  loved stories from far off lands, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his mental abilities, and the fairfolk don&#039;t recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
HP:100+ MP: 200+ MV: 100+&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
====Faerie magic====&lt;br /&gt;
&lt;br /&gt;
This is tightly curtailed in the Cleft.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Cleft magic====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the Mana Holy Land or finding the secret powers on the moon. Other points have triggered it when he&#039;s tried to stay away from those points in time. When it does, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
Slowly but surely, he *is* developing universal skills.&lt;br /&gt;
&lt;br /&gt;
Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being a kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Immortals]]--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4561</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4561"/>
		<updated>2023-11-28T20:10:08Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He loved exploring stories from far off lands, especially, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his mental abilities, and the fairfolk don&#039;t recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==STATS==&lt;br /&gt;
&lt;br /&gt;
Level varies. See  Temporal Lunacy. He&#039;s literally run through the timeline dozens of times, by now. By the most current RP timeframe, he&#039;s generally developed to something in the 90-100 level range... and then resets. If he ever breaks through the barrier, he&#039;ll expects to do so by transcending mortal limitations.&lt;br /&gt;
&lt;br /&gt;
HP:100+ MP: 200+ MV: 100+&lt;br /&gt;
&lt;br /&gt;
(It all varies wildly, as he reverts in the timeline.)&lt;br /&gt;
&lt;br /&gt;
===Abilities:===&lt;br /&gt;
&lt;br /&gt;
====Faerie magic====&lt;br /&gt;
&lt;br /&gt;
This is tightly curtailed in the Cleft.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dreamwalker&#039;&#039;&#039; - Kaze used to be free to navigate stories and dreams. He could edit dreams, freely, and stories with great effort. Since arriving in the Cleft, he&#039;s not been able to use any aspect this except in the very limited forms listed below.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dimensional Warping&#039;&#039;&#039; - He was able to create connections between places and between mystical places and certain special things. There needed to be some sort of story attaching them. He was always able to use this to escape on a whim until he was trapped in the Cleft.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dream warping&#039;&#039;&#039; - He could edit dream realities pretty liberally, but has found Magicant surprisingly resistant.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Cleft magic====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temporal Lunacy&#039;&#039;&#039; - Kaze is stuck in time. He runs through a loop, starting with his initial entry into the Cleft and usually ending sometimes after he approaches the Mana Holy Land or finding the secret powers on the moon. Other points have triggered it when he&#039;s tried to stay away from those points in time. When it does, he finds himself living as other races and developing other arts. &lt;br /&gt;
&lt;br /&gt;
Slowly but surely, he *is* developing universal skills.&lt;br /&gt;
&lt;br /&gt;
Others with the Temporal Lunacy trait can recall their looped past and the events therein, including others with this trait. As such, while they appear batty to others, they do know each other. He&#039;s made a rare few friends who are also looping. (He really wishes Wolfdog was one of them.)&lt;br /&gt;
&lt;br /&gt;
Many with this trait, including Kaze, can identify others trapped in the loop, even on the first meeting.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dimensional warping&#039;&#039;&#039; - Kaze wandered the Cleft and has began to work out how to apply his knowledge of dimensional magic to the Cleft. It&#039;s still quite limited, but he&#039;s improving. This costs considerable time, money, and magical power.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charm&#039;&#039;&#039; - In most incarnations, especially the more charming forms, he has managed to develop the ability to charm a target.&lt;br /&gt;
&lt;br /&gt;
===Auto Skills:===&lt;br /&gt;
&lt;br /&gt;
Depends on race... he does tend towards being a kokiri, moogle, or nu. He has noticed that he has keenly developed senses, especially for magic and the mystical, for the race he is in, even as he seems generally limited by their capacities.&lt;br /&gt;
&lt;br /&gt;
====Kokiri:====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fae Intuition&#039;&#039;&#039; - Much of his unusual perception seems to manifest as a distinct faerie. He also has keen mystical senses in these lives.&lt;br /&gt;
&lt;br /&gt;
====Moogle:====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moogle Radar&#039;&#039;&#039; - Provides excellent awareness of immediate surroundings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moogle Vision&#039;&#039;&#039; - Provides terrible eyesight due to squinty eyes. Largely mitigated by his mystical and mental senses in his pompom.&lt;br /&gt;
&lt;br /&gt;
====Nu:====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mystical Awareness&#039;&#039;&#039; - Nui have a natural tendency to pay attention to things with a timeless perspective. Kaze wonders if this is related to his tendency to appear as one, given his situation, but this allows him to see many things others would overlook and magical abilities, as well.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sleepytime&#039;&#039;&#039; - A torpid state uses far less food, water, and oxygen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Long view&#039;&#039;&#039; - Having their calm and long view provides a certain measure of resilience against alarm and panic. It also comes with an exta durability when faced with mental attacks.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--[[Category:Immortals]]--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Main_Page&amp;diff=4560</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Main_Page&amp;diff=4560"/>
		<updated>2023-11-20T04:38:46Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
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| style=&amp;quot;vertical-align:top; background-color: rgba(32, 215, 112, 0.33);&amp;quot; | &lt;br /&gt;
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| style=&amp;quot;vertical-align:top; background-color: rgba(32, 215, 112, 0.33);&amp;quot; | &lt;br /&gt;
;&#039;&#039;&#039;[[Portal:RP|&amp;lt;span style=&amp;quot;color:#cc00cc&amp;quot;&amp;gt;RP Portal&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;[[Major Story Arcs]]&#039;&#039;&#039;&lt;br /&gt;
:[[:Category:Player Characters|List of Player Characters]] • [[Character Applications]] • [[Rules for Creating Player Character Articles]] • [[RP_Logs|RP Logs]]• [[World_Notes|World Notes]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;&#039;&#039;&#039;[[Clans]]&#039;&#039;&#039;&lt;br /&gt;
:[[:Category:Clans|List of Clans]] • [[Clan Halls]]&lt;br /&gt;
&lt;br /&gt;
;[http://cleftchatbeta.forumotion.com/ Cleft of Dimensions RP Forum]&lt;br /&gt;
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| style=&amp;quot;vertical-align:top; background-color: rgba(32, 215, 112, 0.33);&amp;quot; | &lt;br /&gt;
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:[[Staff_Meeting_Minutes#Staff_Meeting_1-3-2018|Staff Meeting Minutes for 1-3-2018]]&lt;br /&gt;
&lt;br /&gt;
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|}&lt;br /&gt;
&amp;lt;!-- ###################################################################################### --&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 100%&amp;quot; &lt;br /&gt;
! style=&amp;quot;width: 33%;vertical-align:top;border: 1px solid #101010; color: #fff; background-color: #0e4040;&amp;quot; | Game Updates&lt;br /&gt;
! style=&amp;quot;width: 33%;vertical-align:top;border: 1px solid #101010; color: #fff; background-color: #0340a6;&amp;quot; | Area of the Month&lt;br /&gt;
! style=&amp;quot;width: 33%;vertical-align:top;border: 1px solid #101010; color: #fff; background-color: #0340a6;&amp;quot; | Featured Article&lt;br /&gt;
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| style=&amp;quot;vertical-align:top; background-color: rgba(32, 215, 112, 0.33);&amp;quot; | &lt;br /&gt;
[[Changes_Log|&#039;&#039;&#039;Most Recent Updates to The Cleft of Dimensions&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* [[Changes_Log#Changes_10_Apr_23|Changes 10 Apr 23]]: Mediawiki version updated&lt;br /&gt;
* [[Changes_Log#Changes_23_Jan_23|Changes 28 Mar 23]]: Damroll and container changes&lt;br /&gt;
* [[Changes_Log#Changes_23_Jan_23|Changes 06 Feb 23]]: Misc. spell tweaks, pretty much all spells work with Charge now&lt;br /&gt;
* [[Changes_Log#Changes_23_Jan_23|Changes 23 Jan 23]]: LOTS of spells have a new Charge effect, other changes.&lt;br /&gt;
* [[Changes_Log#Changes_17_Jan_23|Changes 17 Jan 23]]: Practices can be used to 100%, other various changes&lt;br /&gt;
* [[Changes_Log#Changes_03_Jan_23|Changes 03 Jan 23]]: Resurrect spell fix&lt;br /&gt;
* [[Changes_Log#Changes_12_Oct_22|Changes 12 Oct 22]]: Fixes for Whirlwind and Manashield, back-end fixes and updates.&lt;br /&gt;
* [[Changes_Log#Changes_15_June_22|Changes 15 June 22]]: The [[Dimensional_Corridor|Dimensional Corridor]], a writing assistant, is now linked in the [[Monotoli_Building|Monotoli Building]]!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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| style=&amp;quot;vertical-align:top; background-color: rgba(32, 215, 112, 0.33);&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;[[Area_of_the_Month | Area of the Month]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Area of the Month for August 2023 is [[August_2023:_Carnival_Night_Zone|Carnival Night Zone]]!&lt;br /&gt;
&lt;br /&gt;
Book a hotel room, risk your money at the casino, then turn your chips into [[Player_Housing|restring tokens]]!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-------------------------------------------------------------------------------------&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; background-color: rgba(32, 215, 112, 0.33);&amp;quot; | &lt;br /&gt;
{{FeaturedArticle}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
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{| style=&amp;quot;width: 100%&amp;quot; &lt;br /&gt;
! style=&amp;quot;width: 33%;vertical-align:top;border: 1px solid #101010; color: #fff; background-color: #0e4040;&amp;quot; | Builder Compendium&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top; background-color: rgba(32, 215, 112, 0.33);&amp;quot; | &lt;br /&gt;
;Builder Info&lt;br /&gt;
:[[Building Guide]] • [[Mprog Compendium]] • [[Flags Compendium]] • [[Builder Applications]] • [[Forum For Proposing Racial Abilities]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
On this page, we will try to present and iron out all the hard facts of the [telnet://cleftofdimensions.net:4354 Cleft of Dimensions] universe. Yes, we&#039;re probably making a lot of this stuff up as we go along. Regardless - this is canon in the making!&lt;br /&gt;
&lt;br /&gt;
Any and all CoD staff members are invited to make contributions to the article pages. However, if you&#039;re adding something controversial, make sure to discuss it on a discussion page first. All CoD players are invited to make contributions to the discussion pages, but I ask that you don&#039;t modify the article pages.&amp;lt;br&amp;gt;&lt;br /&gt;
- MTS 11:02, 5 February 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
Clan leaders can create and edit pages for their clan at their discretion, also. This way, we resolve the headache of keeping the main website updated continually.&amp;lt;br&amp;gt;&lt;br /&gt;
- Ben 10:27, 23 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nature and Nature&#039;s Laws lay hid in night;&amp;lt;br&amp;gt;God said, &#039;Let Newton be!&#039; -- And all was light.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Main_Page&amp;diff=4559</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Main_Page&amp;diff=4559"/>
		<updated>2023-11-20T04:37:25Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
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| style=&amp;quot;vertical-align:top; background-color: rgba(32, 215, 112, 0.33);&amp;quot; | &lt;br /&gt;
;&#039;&#039;&#039;[[Portal:RP|&amp;lt;span style=&amp;quot;color:#cc00cc&amp;quot;&amp;gt;RP Portal&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&lt;br /&gt;
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| style=&amp;quot;vertical-align:top; background-color: rgba(32, 215, 112, 0.33);&amp;quot; | &lt;br /&gt;
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:[[Staff_Meeting_Minutes#Staff_Meeting_1-3-2018|Staff Meeting Minutes for 1-3-2018]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!-- ###################################################################################### --&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width: 100%&amp;quot; &lt;br /&gt;
! style=&amp;quot;width: 33%;vertical-align:top;border: 1px solid #101010; color: #fff; background-color: #0e4040;&amp;quot; | Game Updates&lt;br /&gt;
! style=&amp;quot;width: 33%;vertical-align:top;border: 1px solid #101010; color: #fff; background-color: #0340a6;&amp;quot; | Area of the Month&lt;br /&gt;
! style=&amp;quot;width: 33%;vertical-align:top;border: 1px solid #101010; color: #fff; background-color: #0340a6;&amp;quot; | Featured Article&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-------------------------------------------------------------------------------------&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; background-color: rgba(32, 215, 112, 0.33);&amp;quot; | &lt;br /&gt;
[[Changes_Log|&#039;&#039;&#039;Most Recent Updates to The Cleft of Dimensions&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
* [[Changes_Log#Changes_10_Apr_23|Changes 10 Apr 23]]: Mediawiki version updated&lt;br /&gt;
* [[Changes_Log#Changes_23_Jan_23|Changes 28 Mar 23]]: Damroll and container changes&lt;br /&gt;
* [[Changes_Log#Changes_23_Jan_23|Changes 06 Feb 23]]: Misc. spell tweaks, pretty much all spells work with Charge now&lt;br /&gt;
* [[Changes_Log#Changes_23_Jan_23|Changes 23 Jan 23]]: LOTS of spells have a new Charge effect, other changes.&lt;br /&gt;
* [[Changes_Log#Changes_17_Jan_23|Changes 17 Jan 23]]: Practices can be used to 100%, other various changes&lt;br /&gt;
* [[Changes_Log#Changes_03_Jan_23|Changes 03 Jan 23]]: Resurrect spell fix&lt;br /&gt;
* [[Changes_Log#Changes_12_Oct_22|Changes 12 Oct 22]]: Fixes for Whirlwind and Manashield, back-end fixes and updates.&lt;br /&gt;
* [[Changes_Log#Changes_15_June_22|Changes 15 June 22]]: The [[Dimensional_Corridor|Dimensional Corridor]], a writing assistant, is now linked in the [[Monotoli_Building|Monotoli Building]]!&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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&lt;br /&gt;
| style=&amp;quot;vertical-align:top; background-color: rgba(32, 215, 112, 0.33);&amp;quot; |&lt;br /&gt;
&#039;&#039;&#039;[[Area_of_the_Month | Area of the Month]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Area of the Month for August 2023 is [[August_2023:_Carnival_Night_Zone|Carnival Night Zone]]!&lt;br /&gt;
&lt;br /&gt;
Book a hotel room, risk your money at the casino, then turn your chips into [[Player_Housing|restring tokens]]!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-------------------------------------------------------------------------------------&amp;gt;&lt;br /&gt;
| style=&amp;quot;vertical-align:top; background-color: rgba(32, 215, 112, 0.33);&amp;quot; | &lt;br /&gt;
{{FeaturedArticle}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width: 100%&amp;quot; &lt;br /&gt;
! style=&amp;quot;width: 33%;vertical-align:top;border: 1px solid #101010; color: #fff; background-color: #0e4040;&amp;quot; | Builder Compendium&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align:top; background-color: rgba(32, 215, 112, 0.33);&amp;quot; | &lt;br /&gt;
;Builder Info&lt;br /&gt;
:[[Building Guide]] • [[Mprog Compendium]] • [[Flags Compendium]] • [[Builder Applications]] • [[Forum For Proposing Racial Abilities]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
On this page, we will try to present and iron out all the hard facts of the [cleftofdimensions.net:4354 Cleft of Dimensions] universe. Yes, we&#039;re probably making a lot of this stuff up as we go along. Regardless - this is canon in the making!&lt;br /&gt;
&lt;br /&gt;
Any and all CoD staff members are invited to make contributions to the article pages. However, if you&#039;re adding something controversial, make sure to discuss it on a discussion page first. All CoD players are invited to make contributions to the discussion pages, but I ask that you don&#039;t modify the article pages.&amp;lt;br&amp;gt;&lt;br /&gt;
- MTS 11:02, 5 February 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
Clan leaders can create and edit pages for their clan at their discretion, also. This way, we resolve the headache of keeping the main website updated continually.&amp;lt;br&amp;gt;&lt;br /&gt;
- Ben 10:27, 23 November 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Nature and Nature&#039;s Laws lay hid in night;&amp;lt;br&amp;gt;God said, &#039;Let Newton be!&#039; -- And all was light.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
__NOEDITSECTION__&lt;br /&gt;
__NOTOC__&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Armor&amp;diff=4558</id>
		<title>Armor</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Armor&amp;diff=4558"/>
		<updated>2023-11-19T07:00:55Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Armor-type items modify a player or mob&#039;s armor scores when worn. They are the only item type that can modify each armor score (bash/slash/pierce/exotic) separately.&lt;br /&gt;
&lt;br /&gt;
The armor item attributes are subtracted from the player&#039;s AC in those categories, meaning the higher the armor attribute, the better, because it is then subtracted.&lt;br /&gt;
&lt;br /&gt;
Armor objects have the following traits:&lt;br /&gt;
&lt;br /&gt;
*  level (minimum level required to equip)&lt;br /&gt;
*  weight&lt;br /&gt;
*  value (in silver)&lt;br /&gt;
*  flags (These are armor specific flags; equipping limitations go here)&lt;br /&gt;
*  wear slots &lt;br /&gt;
*  AC traits&lt;br /&gt;
   - pierce&lt;br /&gt;
   - bash&lt;br /&gt;
   - slash&lt;br /&gt;
   - exotic (sometimes referred to as magic)&lt;br /&gt;
*  item flags (These are universal flags that apply to any item; resistance modifiers go here, among other things.)&lt;br /&gt;
*  element (shh. it&#039;s a secret. If innate matches, you get better defense from the armor.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Armor Class (AC) to Damage % Calculation ====&lt;br /&gt;
&lt;br /&gt;
The AC to damage uses level in a few places, one of which is the step size required to improve or degrade damage from the base level. This ranges from 3 to 6. &lt;br /&gt;
&lt;br /&gt;
AC adjusts by 5% for each step it goes in either direction, with lower AC being better until you hit the 50% floor and higher being worse until the ceiling of 200%. &lt;br /&gt;
&lt;br /&gt;
Base damage(100%) AC= (100-3xLevel)&lt;br /&gt;
&lt;br /&gt;
Assuming step of 6: (most extreme case)&lt;br /&gt;
* Min damage (50%) AC &amp;lt;= 60-3x Level&lt;br /&gt;
* Max damage (200%) AC &amp;gt;= 220-3x Level&lt;br /&gt;
&lt;br /&gt;
Assuming step size of 3: (least extreme)&lt;br /&gt;
&lt;br /&gt;
* Min damage (50%) AC &amp;lt;= 70-3xLevel&lt;br /&gt;
* Max damage (200%) AC &amp;gt;= 160-3xLevel&lt;br /&gt;
&lt;br /&gt;
=====Examples (stepsize 6)=====&lt;br /&gt;
{| border=1&lt;br /&gt;
! Level !! max AC for 50% damage !! AC for 100% damage !! min AC for 200% damage&lt;br /&gt;
|+&lt;br /&gt;
| 10 || 30 AC (60-(thrice 10=30)) || 70 AC (100-30) || 190 AC (220-30)&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -90 AC (60-(thrice 50=150)) || -50 AC (100-150) || 70 AC (220-150) &lt;br /&gt;
|-&lt;br /&gt;
| 100 || -240 AC (60-(thrice 100=300)) || -200 AC (100-300) || -80 AC (220-300) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor scores modify incoming melee damage from 50% to 200% depending on the receiving character&#039;s armor scores -- lower is better.&lt;br /&gt;
&lt;br /&gt;
The calculation for armor scores&#039; reduction depends on the player&#039;s level and the type of incoming damage, but only reduces damage of auto-attacks. The full calculation is:&lt;br /&gt;
* 500 x (3 x victim_level - ( 100 - armor_score ) ) / ( 300 + ( victim_level x 3 ) ) + 100&lt;br /&gt;
... capped at 50% and 200%.&lt;br /&gt;
&lt;br /&gt;
In other words, you take 100% damage if your AC equals 100 - 3*level. So 97 AC at level 1, 10 AC at level 30, -20 AC at level 60, etc. Then, that damage is multiplied by 5% for each X AC away from that number you are. X ranges from 3-6, based on level.&lt;br /&gt;
&lt;br /&gt;
Armor items can be enhanced with the [[Merchant]] class&#039;s Enchant Armor spell.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Itemtypes}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item Types]]&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Armor&amp;diff=4557</id>
		<title>Armor</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Armor&amp;diff=4557"/>
		<updated>2023-11-19T06:59:28Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Armor-type items modify a player or mob&#039;s armor scores when worn. They are the only item type that can modify each armor score (bash/slash/pierce/exotic) separately.&lt;br /&gt;
&lt;br /&gt;
The armor item attributes are subtracted from the player&#039;s AC in those categories, meaning the higher the armor attribute, the better, because it is then subtracted.&lt;br /&gt;
&lt;br /&gt;
Armor objects have the following traits:&lt;br /&gt;
&lt;br /&gt;
*  level (minimum level required to equip)&lt;br /&gt;
*  weight&lt;br /&gt;
*  value (in silver)&lt;br /&gt;
*  flags (These are armor specific flags; equipping limitations go here)&lt;br /&gt;
*  wear slots &lt;br /&gt;
*  AC traits&lt;br /&gt;
   - pierce&lt;br /&gt;
   - bash&lt;br /&gt;
   - slash&lt;br /&gt;
   - exotic&lt;br /&gt;
*  item flags (These are universal flags that apply to any item; resistance modifiers go here, among other things.)&lt;br /&gt;
*  element (shh. it&#039;s a secret. If innate matches, you get better defense from the armor.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Armor Class (AC) to Damage % Calculation ====&lt;br /&gt;
&lt;br /&gt;
The AC to damage uses level in a few places, one of which is the step size required to improve or degrade damage from the base level. This ranges from 3 to 6. &lt;br /&gt;
&lt;br /&gt;
AC adjusts by 5% for each step it goes in either direction, with lower AC being better until you hit the 50% floor and higher being worse until the ceiling of 200%. &lt;br /&gt;
&lt;br /&gt;
Base damage(100%) AC= (100-3xLevel)&lt;br /&gt;
&lt;br /&gt;
Assuming step of 6: (most extreme case)&lt;br /&gt;
* Min damage (50%) AC &amp;lt;= 60-3x Level&lt;br /&gt;
* Max damage (200%) AC &amp;gt;= 220-3x Level&lt;br /&gt;
&lt;br /&gt;
Assuming step size of 3: (least extreme)&lt;br /&gt;
&lt;br /&gt;
* Min damage (50%) AC &amp;lt;= 70-3xLevel&lt;br /&gt;
* Max damage (200%) AC &amp;gt;= 160-3xLevel&lt;br /&gt;
&lt;br /&gt;
=====Examples (stepsize 6)=====&lt;br /&gt;
{| border=1&lt;br /&gt;
! Level !! max AC for 50% damage !! AC for 100% damage !! min AC for 200% damage&lt;br /&gt;
|+&lt;br /&gt;
| 10 || 30 AC (60-(thrice 10=30)) || 70 AC (100-30) || 190 AC (220-30)&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -90 AC (60-(thrice 50=150)) || -50 AC (100-150) || 70 AC (220-150) &lt;br /&gt;
|-&lt;br /&gt;
| 100 || -240 AC (60-(thrice 100=300)) || -200 AC (100-300) || -80 AC (220-300) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor scores modify incoming melee damage from 50% to 200% depending on the receiving character&#039;s armor scores -- lower is better.&lt;br /&gt;
&lt;br /&gt;
The calculation for armor scores&#039; reduction depends on the player&#039;s level and the type of incoming damage, but only reduces damage of auto-attacks. The full calculation is:&lt;br /&gt;
* 500 x (3 x victim_level - ( 100 - armor_score ) ) / ( 300 + ( victim_level x 3 ) ) + 100&lt;br /&gt;
... capped at 50% and 200%.&lt;br /&gt;
&lt;br /&gt;
In other words, you take 100% damage if your AC equals 100 - 3*level. So 97 AC at level 1, 10 AC at level 30, -20 AC at level 60, etc. Then, that damage is multiplied by 5% for each X AC away from that number you are. X ranges from 3-6, based on level.&lt;br /&gt;
&lt;br /&gt;
Armor items can be enhanced with the [[Merchant]] class&#039;s Enchant Armor spell.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Itemtypes}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item Types]]&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Armor&amp;diff=4556</id>
		<title>Armor</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Armor&amp;diff=4556"/>
		<updated>2023-11-19T04:27:27Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Armor-type items modify a player or mob&#039;s armor scores when worn. They are the only item type that can modify each armor score (bash/slash/pierce/exotic) separately.&lt;br /&gt;
&lt;br /&gt;
The armor item attributes are subtracted from the player&#039;s AC in those categories, meaning the higher the armor attribute, the better, because it is then subtracted.&lt;br /&gt;
&lt;br /&gt;
Armor objects have the following traits:&lt;br /&gt;
&lt;br /&gt;
*  level (minimum level required to equip)&lt;br /&gt;
*  weight&lt;br /&gt;
*  value (in silver)&lt;br /&gt;
*  flags (equipping limitations go here)&lt;br /&gt;
*  wear slots &lt;br /&gt;
*  AC traits&lt;br /&gt;
   - pierce&lt;br /&gt;
   - bash&lt;br /&gt;
   - slash&lt;br /&gt;
   - exotic&lt;br /&gt;
*  special item flags (resistance modifiers go here&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Armor Class (AC) to Damage % Calculation ====&lt;br /&gt;
&lt;br /&gt;
The AC to damage uses level in a few places, one of which is the step size required to improve or degrade damage from the base level. This ranges from 3 to 6. &lt;br /&gt;
&lt;br /&gt;
AC adjusts by 5% for each step it goes in either direction, with lower AC being better until you hit the 50% floor and higher being worse until the ceiling of 200%. &lt;br /&gt;
&lt;br /&gt;
Base damage(100%) AC= (100-3xLevel)&lt;br /&gt;
&lt;br /&gt;
Assuming step of 6: (most extreme case)&lt;br /&gt;
* Min damage (50%) AC &amp;lt;= 60-3x Level&lt;br /&gt;
* Max damage (200%) AC &amp;gt;= 220-3x Level&lt;br /&gt;
&lt;br /&gt;
Assuming step size of 3: (least extreme)&lt;br /&gt;
&lt;br /&gt;
* Min damage (50%) AC &amp;lt;= 70-3xLevel&lt;br /&gt;
* Max damage (200%) AC &amp;gt;= 160-3xLevel&lt;br /&gt;
&lt;br /&gt;
=====Examples (stepsize 6)=====&lt;br /&gt;
{| border=1&lt;br /&gt;
! Level !! max AC for 50% damage !! AC for 100% damage !! min AC for 200% damage&lt;br /&gt;
|+&lt;br /&gt;
| 10 || 30 AC (60-(thrice 10=30)) || 70 AC (100-30) || 190 AC (220-30)&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -90 AC (60-(thrice 50=150)) || -50 AC (100-150) || 70 AC (220-150) &lt;br /&gt;
|-&lt;br /&gt;
| 100 || -240 AC (60-(thrice 100=300)) || -200 AC (100-300) || -80 AC (220-300) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor scores modify incoming melee damage from 50% to 200% depending on the receiving character&#039;s armor scores -- lower is better.&lt;br /&gt;
&lt;br /&gt;
The calculation for armor scores&#039; reduction depends on the player&#039;s level and the type of incoming damage, but only reduces damage of auto-attacks. The full calculation is:&lt;br /&gt;
* 500 x (3 x victim_level - ( 100 - armor_score ) ) / ( 300 + ( victim_level x 3 ) ) + 100&lt;br /&gt;
... capped at 50% and 200%.&lt;br /&gt;
&lt;br /&gt;
In other words, you take 100% damage if your AC equals 100 - 3*level. So 97 AC at level 1, 10 AC at level 30, -20 AC at level 60, etc. Then, that damage is multiplied by 5% for each X AC away from that number you are. X ranges from 3-6, based on level.&lt;br /&gt;
&lt;br /&gt;
Armor items can be enhanced with the [[Merchant]] class&#039;s Enchant Armor spell.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Itemtypes}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item Types]]&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Armor&amp;diff=4555</id>
		<title>Armor</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Armor&amp;diff=4555"/>
		<updated>2023-11-19T02:58:18Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Armor-type items modify a player or mob&#039;s armor scores when worn. They are the only item type that can modify each armor score (bash/slash/pierce/exotic) separately.&lt;br /&gt;
&lt;br /&gt;
The armor item attributes are subtracted from the player&#039;s AC in those categories, meaning the higher the armor attribute, the better, because it is then subtracted.&lt;br /&gt;
&lt;br /&gt;
==== Armor Class (AC) to Damage % Calculation ====&lt;br /&gt;
&lt;br /&gt;
The AC to damage uses level in a few places, one of which is the step size required to improve or degrade damage from the base level. This ranges from 3 to 6. &lt;br /&gt;
&lt;br /&gt;
AC adjusts by 5% for each step it goes in either direction, with lower AC being better until you hit the 50% floor and higher being worse until the ceiling of 200%. &lt;br /&gt;
&lt;br /&gt;
Base damage(100%) AC= (100-3xLevel)&lt;br /&gt;
&lt;br /&gt;
Assuming step of 6: (most extreme case)&lt;br /&gt;
* Min damage (50%) AC &amp;lt;= 60-3x Level&lt;br /&gt;
* Max damage (200%) AC &amp;gt;= 220-3x Level&lt;br /&gt;
&lt;br /&gt;
Assuming step size of 3: (least extreme)&lt;br /&gt;
&lt;br /&gt;
* Min damage (50%) AC &amp;lt;= 70-3xLevel&lt;br /&gt;
* Max damage (200%) AC &amp;gt;= 160-3xLevel&lt;br /&gt;
&lt;br /&gt;
=====Examples (stepsize 6)=====&lt;br /&gt;
{| border=1&lt;br /&gt;
! Level !! max AC for 50% damage !! AC for 100% damage !! min AC for 200% damage&lt;br /&gt;
|+&lt;br /&gt;
| 10 || 30 AC (60-(thrice 10=30)) || 70 AC (100-30) || 190 AC (220-30)&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -90 AC (60-(thrice 50=150)) || -50 AC (100-150) || 70 AC (220-150) &lt;br /&gt;
|-&lt;br /&gt;
| 100 || -240 AC (60-(thrice 100=300)) || -200 AC (100-300) || -80 AC (220-300) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor scores modify incoming melee damage from 50% to 200% depending on the receiving character&#039;s armor scores -- lower is better.&lt;br /&gt;
&lt;br /&gt;
The calculation for armor scores&#039; reduction depends on the player&#039;s level and the type of incoming damage, but only reduces damage of auto-attacks. The full calculation is:&lt;br /&gt;
* 500 x (3 x victim_level - ( 100 - armor_score ) ) / ( 300 + ( victim_level x 3 ) ) + 100&lt;br /&gt;
... capped at 50% and 200%.&lt;br /&gt;
&lt;br /&gt;
In other words, you take 100% damage if your AC equals 100 - 3*level. So 97 AC at level 1, 10 AC at level 30, -20 AC at level 60, etc. Then, that damage is multiplied by 5% for each X AC away from that number you are. X ranges from 3-6, based on level.&lt;br /&gt;
&lt;br /&gt;
Armor items can be enhanced with the [[Merchant]] class&#039;s Enchant Armor spell.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Itemtypes}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item Types]]&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Armor&amp;diff=4554</id>
		<title>Armor</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Armor&amp;diff=4554"/>
		<updated>2023-11-19T02:58:06Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Armor-type items modify a player or mob&#039;s armor scores when worn. They are the only item type that can modify each armor score (bash/slash/pierce/exotic) separately.&lt;br /&gt;
&lt;br /&gt;
The armor item attributes are subtracted from the player&#039;s AC n those categories, meaning the higher the armor attribute, the better, because it is then subtracted.&lt;br /&gt;
&lt;br /&gt;
==== Armor Class (AC) to Damage % Calculation ====&lt;br /&gt;
&lt;br /&gt;
The AC to damage uses level in a few places, one of which is the step size required to improve or degrade damage from the base level. This ranges from 3 to 6. &lt;br /&gt;
&lt;br /&gt;
AC adjusts by 5% for each step it goes in either direction, with lower AC being better until you hit the 50% floor and higher being worse until the ceiling of 200%. &lt;br /&gt;
&lt;br /&gt;
Base damage(100%) AC= (100-3xLevel)&lt;br /&gt;
&lt;br /&gt;
Assuming step of 6: (most extreme case)&lt;br /&gt;
* Min damage (50%) AC &amp;lt;= 60-3x Level&lt;br /&gt;
* Max damage (200%) AC &amp;gt;= 220-3x Level&lt;br /&gt;
&lt;br /&gt;
Assuming step size of 3: (least extreme)&lt;br /&gt;
&lt;br /&gt;
* Min damage (50%) AC &amp;lt;= 70-3xLevel&lt;br /&gt;
* Max damage (200%) AC &amp;gt;= 160-3xLevel&lt;br /&gt;
&lt;br /&gt;
=====Examples (stepsize 6)=====&lt;br /&gt;
{| border=1&lt;br /&gt;
! Level !! max AC for 50% damage !! AC for 100% damage !! min AC for 200% damage&lt;br /&gt;
|+&lt;br /&gt;
| 10 || 30 AC (60-(thrice 10=30)) || 70 AC (100-30) || 190 AC (220-30)&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -90 AC (60-(thrice 50=150)) || -50 AC (100-150) || 70 AC (220-150) &lt;br /&gt;
|-&lt;br /&gt;
| 100 || -240 AC (60-(thrice 100=300)) || -200 AC (100-300) || -80 AC (220-300) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor scores modify incoming melee damage from 50% to 200% depending on the receiving character&#039;s armor scores -- lower is better.&lt;br /&gt;
&lt;br /&gt;
The calculation for armor scores&#039; reduction depends on the player&#039;s level and the type of incoming damage, but only reduces damage of auto-attacks. The full calculation is:&lt;br /&gt;
* 500 x (3 x victim_level - ( 100 - armor_score ) ) / ( 300 + ( victim_level x 3 ) ) + 100&lt;br /&gt;
... capped at 50% and 200%.&lt;br /&gt;
&lt;br /&gt;
In other words, you take 100% damage if your AC equals 100 - 3*level. So 97 AC at level 1, 10 AC at level 30, -20 AC at level 60, etc. Then, that damage is multiplied by 5% for each X AC away from that number you are. X ranges from 3-6, based on level.&lt;br /&gt;
&lt;br /&gt;
Armor items can be enhanced with the [[Merchant]] class&#039;s Enchant Armor spell.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Itemtypes}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item Types]]&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Armor&amp;diff=4553</id>
		<title>Armor</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Armor&amp;diff=4553"/>
		<updated>2023-11-19T02:57:26Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Armor-type items modify a player or mob&#039;s armor scores when worn. They are the only item type that can modify each armor score (bash/slash/pierce/exotic) separately.&lt;br /&gt;
&lt;br /&gt;
The armor item attributes are subtracted from the player AC, meaning the higher the armor attribute, the better, because it is then subtracted.&lt;br /&gt;
&lt;br /&gt;
==== Armor Class (AC) to Damage % Calculation ====&lt;br /&gt;
&lt;br /&gt;
The AC to damage uses level in a few places, one of which is the step size required to improve or degrade damage from the base level. This ranges from 3 to 6. &lt;br /&gt;
&lt;br /&gt;
AC adjusts by 5% for each step it goes in either direction, with lower AC being better until you hit the 50% floor and higher being worse until the ceiling of 200%. &lt;br /&gt;
&lt;br /&gt;
Base damage(100%) AC= (100-3xLevel)&lt;br /&gt;
&lt;br /&gt;
Assuming step of 6: (most extreme case)&lt;br /&gt;
* Min damage (50%) AC &amp;lt;= 60-3x Level&lt;br /&gt;
* Max damage (200%) AC &amp;gt;= 220-3x Level&lt;br /&gt;
&lt;br /&gt;
Assuming step size of 3: (least extreme)&lt;br /&gt;
&lt;br /&gt;
* Min damage (50%) AC &amp;lt;= 70-3xLevel&lt;br /&gt;
* Max damage (200%) AC &amp;gt;= 160-3xLevel&lt;br /&gt;
&lt;br /&gt;
=====Examples (stepsize 6)=====&lt;br /&gt;
{| border=1&lt;br /&gt;
! Level !! max AC for 50% damage !! AC for 100% damage !! min AC for 200% damage&lt;br /&gt;
|+&lt;br /&gt;
| 10 || 30 AC (60-(thrice 10=30)) || 70 AC (100-30) || 190 AC (220-30)&lt;br /&gt;
|-&lt;br /&gt;
| 50 || -90 AC (60-(thrice 50=150)) || -50 AC (100-150) || 70 AC (220-150) &lt;br /&gt;
|-&lt;br /&gt;
| 100 || -240 AC (60-(thrice 100=300)) || -200 AC (100-300) || -80 AC (220-300) &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Armor scores modify incoming melee damage from 50% to 200% depending on the receiving character&#039;s armor scores -- lower is better.&lt;br /&gt;
&lt;br /&gt;
The calculation for armor scores&#039; reduction depends on the player&#039;s level and the type of incoming damage, but only reduces damage of auto-attacks. The full calculation is:&lt;br /&gt;
* 500 x (3 x victim_level - ( 100 - armor_score ) ) / ( 300 + ( victim_level x 3 ) ) + 100&lt;br /&gt;
... capped at 50% and 200%.&lt;br /&gt;
&lt;br /&gt;
In other words, you take 100% damage if your AC equals 100 - 3*level. So 97 AC at level 1, 10 AC at level 30, -20 AC at level 60, etc. Then, that damage is multiplied by 5% for each X AC away from that number you are. X ranges from 3-6, based on level.&lt;br /&gt;
&lt;br /&gt;
Armor items can be enhanced with the [[Merchant]] class&#039;s Enchant Armor spell.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
{{Itemtypes}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Item Types]]&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
	<entry>
		<id>http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4548</id>
		<title>Kaze</title>
		<link rel="alternate" type="text/html" href="http://wiki.cleftofdimensions.net/index.php?title=Kaze&amp;diff=4548"/>
		<updated>2023-11-05T07:31:06Z</updated>

		<summary type="html">&lt;p&gt;Kaze: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterBio | color = #696 | picture = anonymous.png | name = Kaze| age = N/A | race = Fey | affiliation = Lunatic Fringe | status = Alive | caption = No Current Picture Available}}&lt;br /&gt;
&lt;br /&gt;
Kaze was a faerie (moogle form) from a magical land. He loved exploring and getting his nose into things until he stumbled onto a book. He loved exploring stories from far off lands, especially, so he hopped right in. This turned out to be less of a good idea than normal, is it was a magical book, you see: a grimoire of spells designed to banish things to the Cleft of Dimension.&lt;br /&gt;
&lt;br /&gt;
Since then, he&#039;s been waking up to find himself in a number of different forms, somewhat chaotically. Any time he makes enough progress towards an exit from this nightmare realm, he find himself reverted to a weaker form back at his entry into the realm. &lt;br /&gt;
&lt;br /&gt;
He&#039;s been shifting between races at an alarming rate. Even when he appears to be a moogle, though, he can&#039;t use his mental abilities, and the fairfolk don&#039;t recognize him as one of their own. The process has converted him from a cheery, if mischievous, figure to something far less typically fey and more somber. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Is this a comment? Toss in Category:Player Characters]] if I ever bother to submit the writeup for approval--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaze</name></author>
	</entry>
</feed>