Item Types: Difference between revisions

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===Key===
===Key===
Items marked as Keys always disappear when the player logs out, regardless of their level. A [[exit|door]], [[portal]], or [[container]]'s key need not actually be a Key-type item, however.
Items marked as Keys disappear when the player logs out, regardless of their level, IF the player is no longer in the item's source area. A [[exit|door]], [[portal]], or [[container]]'s key need not actually be a Key-type item, however.


{{Itemtypes}}
{{Itemtypes}}


[[Category:Item Types|*]]
[[Category:Item Types|*]]

Revision as of 10:28, 9 February 2019

Miscellaneous Item Types

Some item types have no inherent properties, but exist as a convenience when determining what items can be sold to shops, or for item organization.

Jewelry

The Jewelry item type is generally used for wearable equipment that changes stats through affects added to the item, instead of through some coded property (eg Armor).

Another important distinction between Jewelry and Armor is that Jewelry can't be enchanted with the Merchant class's Enchant Armor spell.

Treasure

Treasure-type items are usually intended to have no purpose but to be sold to a shopkeeper for cash.

Trash

Items marked as 'trash' shouldn't be bought by any vendor (unless the character is using the Merchant class's Swindle skill) even if they have a cost of more than zero.

Many quest items are marked as Trash even if they do have a real purpose.

Key

Items marked as Keys disappear when the player logs out, regardless of their level, IF the player is no longer in the item's source area. A door, portal, or container's key need not actually be a Key-type item, however.