Commands: Difference between revisions

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==List of all regular commands==


* account   
* affects   
* afk       
* alias     
* areas     
* atlas     
* bedit     
* bodycount 
* buy       
* cast       
* changes   
* channels   
* chathistory
* clan       
* close     
* commands   
* compare   
* config     
* consider   
* deaf       
* delete     
* deposit   
* description
* dice       
* dismiss   
* drink     
* drop       
* eat       
* emote     
* enter     
* equipment 
* evolve     
* examine   
* exits     
* fill       
* flee       
* follow     
* get       
* give       
* grats     
* group     
* gtell     
* help       
* hint       
* hold       
* ideas     
* info       
* inventory 
* kill       
* list       
* lock       
* look       
* loot       
* mage       
* maps       
* music     
* mute       
* news       
* notes     
* open       
* order     
* osay       
* outfit     
* password   
* pbust     
* pmote     
* pose       
* pour       
* practice   
* presence   
* prompt     
* put       
* quests     
* quiet     
* quit       
* quote     
* recall     
* recite     
* remort     
* remove     
* replay     
* reply     
* report     
* resistances
* rest       
* sacrifice 
* say       
* scan       
* score     
* sell       
* shout     
* sit       
* skills     
* sleep     
* slookup   
* smote     
* socials   
* split     
* stand     
* story     
* target     
* tell       
* time       
* title     
* train     
* trash     
* typo       
* unalias   
* unlock     
* use       
* value     
* wake       
* wear       
* weather   
* who       
* whowas   
* wield     
* wimpy     
* withdraw   
* wizlist   
* world     
* yell       


==[[Skills]]==


==[[Socials]]==


Look
"Socials are like canned RP: cheap and stale"
Order
Dismiss
Practice
Rest
Sit
Stand
Style
Target
Tell
Unlock
?Walk?
Affects
Areas
Balance
Help
Read
Report
Score
Gold
Money


===Action Socials===


channels    config      clan        music      changes   
A subset of socials are considered "action socials" due to their use in solving puzzles and completing quests, the most prominent of which is '''talk'''.
coins      commands    compare    count      credits    email        examine          ideas      hint       
motd        news        resistances
rules      score      score2      stats      scan        skills     
socials     spells      story      time        weather    who       
who2        wizlist    worth      promote    alias      autolist   
autoassist  autodamage  autoexit    autogold    autoloot    autosac   
autosplit  autoforecastautoall    brief      codclient  colour     
combine    compact    description description2delete      nofollow   
noloot      nosummon    outfit      password    pkok        prompt     
remove      remort      scroll      title      unalias    unwear     
wimpy      afk        deaf        emote      pmote      grats     
gtell      notes      ?          quote      quiet      reply     
replay      say        osay        shout      unread      yell       
close      cultivate  drink      drop        eat        fill       
give        heal        light      info        list       
lock        loot        open        peek        pour        put       
sell        take        sacrifice  destroy    use      
wear        flee        enter      evolve      follow      quit       
recall      save        sleep      split      survey      train     
visible    wake        trash      commune    dominion    bj         
guild      smote      world      withdraw    deposit    account   
whowas      empty      lewt

Latest revision as of 19:22, 28 May 2024

Gah. Think I'll just list everything and then alphatize this stupid thing and be done with it!


Common Commands

  • Cast - Syntax: Cast <spell> <target>
Preface any Spell with this to actually cast the spell. Simple as that. The <target> is optional. Many spells which need targets will use an appropriate default target, especially during combat.
If the spell name is more than one word, then you must quote the spell name(cast 'heal blind' benamas). Quoting is optional for single-word spells, and you can abbreviate the spell names("Cast fireball Imp" can be done as "Cast Fire Imp", for instance.)
  • Consider - Syntax: Consider <target>
Use this before a fight to get a rough idea of two things: How your level compares to the target(the first line), and how your HP compares to the target(the second line).
  • Kill/Attack - Syntax: Kill <target>
KILL is a command to start basic combat with a mobile or player. The initiator of combat gets a free round of attack against their opponent. The Kill command causes a slight delay, meaning that you can't cast a spell or use a skill immediately.
Typing kill without providing a target will cause you to attempt to attack the first valid target in the room. Most spells and some combat skills can be used to start combat instead of Kill.
  • Buy - Syntax: Buy <object>
BUY buys an object from a shop keeper. When multiple items of the same name are listed, type 'buy n.item', where n is the position of the item in a list of that name. So if there are two swords, buy 2.sword will buy the second. If you want to buy multiples of an item, use an * (buy 5*pie will buy 5 pies). These can be combined into (for example) buy 2*2.shield, as long as the * is first.
  • List - Syntax: List
LIST lists the objects the shop keeper will sell you. List <name> shows you only objects of that name.
  • Sell - Syntax: Sell <object>
SELL sells an object to a shop keeper.
  • Value - Syntax: Value <object>
VALUE asks the shop keeper how much he, she, or it will buy the item for.
  • Get - Syntax: Get <object>
GET gets an object, either lying on the ground, or from a container, or even from a corpse. TAKE is a synonym for get.
  • Drop - Syntax: Drop <object>/Drop all/Drop x silver/Drop x gold
DROP drops an object, or some coins, on the ground; be careful for some items dissolve upon being dropped.
  • Give - Syntax: Give <object> <target>/Give x gold/silver <target>
GIVE gives an object, or some coins, to another character.
  • Put - Syntax: Put <object> <Container>
PUT puts an object into a container.
The DROP, GET and PUT commands all understand the object names 'ALL' for all objects and 'ALL.object' for all objects with the same name.
  • Equipment - Syntax: Equipment
EQUIPMENT lists all your currently worn equipment (armor, weapons, etc).
  • Inventory - Syntax: Inventory
INVENTORY, surprisingly, lists your inventory.
  • Wear - Syntax: Wear <object>/Wear all
WEAR will take the targeted object and begin wearing it as armor. WEAR ALL will attempt to HOLD, WEAR, or WIELD each suitable item in your inventory(goes down the list).
  • Hold - Syntax: Hold <object>
HOLD will take the targeted object and begin holding it in a hand slot.
  • Wield - Syntax: Wield <object>
WIELD will take the targted object and begin wielding it as a weapon.
  • Unwield - Syntax: Unwield
UNWIELD will make you remove any weapons OR held items you have equipped.
  • Remove - Syntax: Remove <object>/Remove all
REMOVE will take the targeted object from your equipment and put it back into your inventory. REMOVE ALL will attempt to remove everything and throw it into your inventory.
  • Exits - Syntax: Exits
EXITS tells you the visible exits of the room you are in. This strictly refers to N/S/E/W NE/SE/NW/SW exits, and not other hidden exits (such as a crack in the wall you must "crawl" through).
  • Follow - Syntax: Follow <character>
FOLLOW starts you following another character. To stop following anyone else, just FOLLOW <yourself>.
  • Group - Syntax: Group <character>, Group
GROUP <character> makes someone who is following you a member of your group. Group members share experience points from kills and may use the GTELL and SPLIT commands. If anyone in your group is attacked, you will automatically join the fight.
If the <character> is already a member of your group, then GROUP will kick out the <character> from your group. Characters can also leave your group by using a FOLLOW command to stop following you.
GROUP with no argument shows statistics for each character in your group.


List of all regular commands

  • account
  • affects
  • afk
  • alias
  • areas
  • atlas
  • bedit
  • bodycount
  • buy
  • cast
  • changes
  • channels
  • chathistory
  • clan
  • close
  • commands
  • compare
  • config
  • consider
  • deaf
  • delete
  • deposit
  • description
  • dice
  • dismiss
  • drink
  • drop
  • eat
  • emote
  • enter
  • equipment
  • evolve
  • examine
  • exits
  • fill
  • flee
  • follow
  • get
  • give
  • grats
  • group
  • gtell
  • help
  • hint
  • hold
  • ideas
  • info
  • inventory
  • kill
  • list
  • lock
  • look
  • loot
  • mage
  • maps
  • music
  • mute
  • news
  • notes
  • open
  • order
  • osay
  • outfit
  • password
  • pbust
  • pmote
  • pose
  • pour
  • practice
  • presence
  • prompt
  • put
  • quests
  • quiet
  • quit
  • quote
  • recall
  • recite
  • remort
  • remove
  • replay
  • reply
  • report
  • resistances
  • rest
  • sacrifice
  • say
  • scan
  • score
  • sell
  • shout
  • sit
  • skills
  • sleep
  • slookup
  • smote
  • socials
  • split
  • stand
  • story
  • target
  • tell
  • time
  • title
  • train
  • trash
  • typo
  • unalias
  • unlock
  • use
  • value
  • wake
  • wear
  • weather
  • who
  • whowas
  • wield
  • wimpy
  • withdraw
  • wizlist
  • world
  • yell

Skills

Socials

"Socials are like canned RP: cheap and stale"

Action Socials

A subset of socials are considered "action socials" due to their use in solving puzzles and completing quests, the most prominent of which is talk.